Bump LUS to latest, and handle tinyxml and gfx_pc changes. (#5470)

This commit is contained in:
Malkierian
2025-05-16 21:14:55 -07:00
committed by GitHub
parent 45d9fe54d2
commit b900f8599a
42 changed files with 110 additions and 15 deletions
+2 -2
View File
@@ -11,7 +11,7 @@
#include "resource/type/Array.h"
#include "resource/type/Skeleton.h"
#include "resource/type/PlayerAnimation.h"
#include <Fast3D/gfx_pc.h>
#include <Fast3D/Fast3dWindow.h>
#include <DisplayList.h>
extern "C" PlayState* gPlayState;
@@ -292,7 +292,7 @@ extern "C" char* ResourceMgr_LoadPlayerAnimByName(const char* animPath) {
}
extern "C" void ResourceMgr_PushCurrentDirectory(char* path) {
gfx_push_current_dir(path);
Fast::gfx_push_current_dir(path);
}
extern "C" Gfx* ResourceMgr_LoadGfxByName(const char* path) {