Rename a lot of actor movement-related functions from decomp (#4680)

This commit is contained in:
Jordan Longstaff
2024-12-14 16:38:24 -05:00
committed by GitHub
parent 3a8ba03ce8
commit bb41931a55
203 changed files with 355 additions and 355 deletions
+1 -1
View File
@@ -322,7 +322,7 @@ void EnAObj_Update(Actor* thisx, PlayState* play) {
EnAObj* this = (EnAObj*)thisx;
this->actionFunc(this, play);
Actor_MoveForward(&this->dyna.actor);
Actor_MoveXZGravity(&this->dyna.actor);
if (this->dyna.actor.gravity != 0.0f) {
if (this->dyna.actor.params != A_OBJ_BOULDER_FRAGMENT) {