Initial re-application of let-it-snow.

This commit is contained in:
Malkierian
2025-10-30 18:59:19 -07:00
committed by Malkierian
parent 3050d9484f
commit bb497e3125
543 changed files with 28226 additions and 449 deletions
+9
View File
@@ -38,6 +38,9 @@ Input* D_8012D1F8 = NULL;
PlayState* gPlayState;
s16 firstInit = 0;
s16 gEnPartnerId;
s16 gEnSnowballId;
s16 gEnChristmasTreeId;
s16 gEnChristmasDecoId;
void Play_SpawnScene(PlayState* play, s32 sceneId, s32 spawn);
@@ -687,6 +690,12 @@ void Play_Init(GameState* thisx) {
GET_PLAYER(play)->actor.world.pos.y + Player_GetHeight(GET_PLAYER(play)) + 5.0f,
GET_PLAYER(play)->actor.world.pos.z, 0, 0, 0, 1, true);
}
if (play->sceneNum == SCENE_KAKARIKO_VILLAGE) {
Actor_Spawn(&play->actorCtx, play, gEnChristmasTreeId, -734, 0, 420, 0, 0, 0, 0, true);
}
Actor_Spawn(&play->actorCtx, play, gEnChristmasDecoId, 0, 0, 0, 0, 0, 0, 0, true);
}
void Play_Update(PlayState* play) {