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https://github.com/HarbourMasters/Shipwright
synced 2026-06-10 05:03:29 -04:00
Initial re-application of let-it-snow.
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@@ -38,6 +38,9 @@ Input* D_8012D1F8 = NULL;
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PlayState* gPlayState;
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s16 firstInit = 0;
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s16 gEnPartnerId;
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s16 gEnSnowballId;
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s16 gEnChristmasTreeId;
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s16 gEnChristmasDecoId;
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void Play_SpawnScene(PlayState* play, s32 sceneId, s32 spawn);
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@@ -687,6 +690,12 @@ void Play_Init(GameState* thisx) {
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GET_PLAYER(play)->actor.world.pos.y + Player_GetHeight(GET_PLAYER(play)) + 5.0f,
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GET_PLAYER(play)->actor.world.pos.z, 0, 0, 0, 1, true);
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}
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if (play->sceneNum == SCENE_KAKARIKO_VILLAGE) {
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Actor_Spawn(&play->actorCtx, play, gEnChristmasTreeId, -734, 0, 420, 0, 0, 0, 0, true);
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}
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Actor_Spawn(&play->actorCtx, play, gEnChristmasDecoId, 0, 0, 0, 0, 0, 0, 0, true);
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}
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void Play_Update(PlayState* play) {
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