Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into shopsanity

This commit is contained in:
Garrett Cox
2022-09-03 09:49:50 -05:00
64 changed files with 3268 additions and 3344 deletions
+1 -1
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@@ -6,7 +6,7 @@
#include "macros.h"
#include "soh/OTRGlobals.h"
#include "soh/Enhancements/gameconsole.h"
#include "Cvar.h"
#include <libultraship/Cvar.h>
+1 -1
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@@ -1,7 +1,7 @@
#ifndef MACROS_H
#define MACROS_H
#include "endianness.h"
#include <libultraship/endianness.h>
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0]))
+1 -1
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@@ -26,7 +26,7 @@
#include "z64interface.h"
#include "sequence.h"
#include "sfx.h"
#include "color.h"
#include <libultraship/color.h>
#include "ichain.h"
#include "regs.h"
+3 -3
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@@ -1,7 +1,7 @@
#ifndef Z64_AUDIO_H
#define Z64_AUDIO_H
#include "endianness.h"
#include <libultraship/endianness.h>
#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))
@@ -815,7 +815,7 @@ typedef struct {
/* 0x0E */ u8 ttl; // duration after which the DMA can be discarded
} SampleDma; // size = 0x10
#include <PR/ultra64/abi.h>
#include <ultra64/abi.h>
typedef struct {
/* 0x0000 */ char unk_0000;
@@ -1122,4 +1122,4 @@ float Audio_GetGameVolume(int player_id);
#ifdef __cplusplus
}
#endif
#endif
#endif
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Z64EFFECT_H
#define Z64EFFECT_H
#include "color.h"
#include <libultraship/color.h>
struct GraphicsContext;
struct GlobalContext;
+1 -1
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@@ -4,7 +4,7 @@
#include "ultra64.h"
#include "ultra64/gbi.h"
#include "z64math.h"
#include "color.h"
#include <libultraship/color.h>
typedef struct {
/* 0x0 */ s16 x;
+1 -1
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@@ -2,7 +2,7 @@
#define Z64TRANSITION_H
#include "ultra64.h"
#include "color.h"
#include <libultraship/color.h>
typedef struct {
f32 unk_0;