Some documentation changes for zplayer (#3172)

* Documentation changes for zplayer

* Update soh/include/z64player.h

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>

---------

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
This commit is contained in:
Garrett Cox
2023-09-15 13:39:46 -05:00
committed by GitHub
parent a4b5d569b1
commit c11a6a17e9
47 changed files with 576 additions and 576 deletions
+1 -1
View File
@@ -3083,7 +3083,7 @@ s32 Camera_Battle1(Camera* camera) {
}
anim->roll += (((OREG(36) * camera->speedRatio) * (1.0f - distRatio)) - anim->roll) * PCT(OREG(37));
camera->roll = DEGF_TO_BINANG(anim->roll);
camera->fov = Camera_LERPCeilF((player->swordState != 0 ? 0.8f
camera->fov = Camera_LERPCeilF((player->meleeWeaponState != 0 ? 0.8f
: gSaveContext.health <= 0x10 ? 0.8f
: 1.0f) *
(fov - ((fov * 0.05f) * distRatio)),