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func_$hex renaming from upstream (#6498)
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@@ -1912,7 +1912,7 @@ u8 Item_Give(PlayState* play, u8 item) {
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osSyncPrintf(VT_RST);
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if (item == ITEM_MEDALLION_WATER) {
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func_8006D0AC(play);
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Horse_FixLakeHyliaPosition(play);
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}
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return Return_Item(item, MOD_NONE, ITEM_NONE);
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