From c8ac2d7c7e65cf67a9c09b1a67d0ce2926e40075 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Sun, 7 Aug 2022 16:41:57 -0500 Subject: [PATCH] Finally found fix for boss keys... --- soh/src/code/z_parameter.c | 1 + 1 file changed, 1 insertion(+) diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index f1d138e70c..a71c8a52c2 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -1773,6 +1773,7 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) { } gSaveContext.inventory.dungeonItems[mapIndex] |= gBitFlags[ITEM_KEY_BOSS - ITEM_KEY_BOSS]; + return ITEM_NONE; } else if ((item >= ITEM_GERUDO_FORTRESS_SMALL_KEY) && (item <= ITEM_GANONS_CASTLE_SMALL_KEY)) { int mapIndex = gSaveContext.mapIndex; switch (item) {