Renames, relocates, and implements ModIndex enum.

This commit is contained in:
Christopher Leggett
2022-08-11 00:38:28 -04:00
parent cdd4628d7a
commit cb81023255
6 changed files with 21 additions and 19 deletions
+2 -2
View File
@@ -1211,7 +1211,7 @@ void EnItem00_Draw(Actor* thisx, GlobalContext* globalCtx) {
void EnItem00_CustomItemsParticles(Actor* Parent, GlobalContext* globalCtx, GetItemEntry giEntry) {
s16 color_slot;
switch (giEntry.modIndex) {
case 0:
case MOD_NONE:
switch (giEntry.itemId) {
case ITEM_SONG_MINUET:
color_slot = 0;
@@ -1243,7 +1243,7 @@ void EnItem00_CustomItemsParticles(Actor* Parent, GlobalContext* globalCtx, GetI
return;
}
break;
case 1:
case MOD_RANDOMIZER:
switch (giEntry.itemId) {
case RG_MAGIC_SINGLE:
case RG_MAGIC_DOUBLE: