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Implement AnyFPS + option to queue one rendered frame (#401)
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@@ -451,7 +451,7 @@ void FrameInterpolation_StartRecord(void) {
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current_recording = {};
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current_path.clear();
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current_path.push_back(¤t_recording.root_path);
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if (CVar_GetS32("g60FPS", 0) != 0) {
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if (CVar_GetS32("gInterpolationFPS", 20) != 20) {
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is_recording = true;
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}
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}
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