Merge branch 'develop-zhora' into zhora-to-rnext-merge

This commit is contained in:
briaguya
2022-08-02 13:02:13 -04:00
116 changed files with 3311 additions and 660 deletions
+8 -24
View File
@@ -355,36 +355,20 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl
}
} else {
if (actorCategory == ACTORCAT_PLAYER) {
naviColor->inner.r = CVar_GetS32("gNavi_Idle_Inner_R", naviColor->inner.r);
naviColor->inner.g = CVar_GetS32("gNavi_Idle_Inner_G", naviColor->inner.g);
naviColor->inner.b = CVar_GetS32("gNavi_Idle_Inner_B", naviColor->inner.b);
naviColor->outer.r = CVar_GetS32("gNavi_Idle_Outer_R", naviColor->outer.r);
naviColor->outer.g = CVar_GetS32("gNavi_Idle_Outer_G", naviColor->outer.g);
naviColor->outer.b = CVar_GetS32("gNavi_Idle_Outer_B", naviColor->outer.b);
naviColor->inner = CVar_GetRGBA("gNavi_Idle_Inner", naviColor->inner);
naviColor->outer = CVar_GetRGBA("gNavi_Idle_Outer", naviColor->outer);
}
if (actorCategory == ACTORCAT_NPC) {
naviColor->inner.r = CVar_GetS32("gNavi_NPC_Inner_R", naviColor->inner.r);
naviColor->inner.g = CVar_GetS32("gNavi_NPC_Inner_G", naviColor->inner.g);
naviColor->inner.b = CVar_GetS32("gNavi_NPC_Inner_B", naviColor->inner.b);
naviColor->outer.r = CVar_GetS32("gNavi_NPC_Outer_R", naviColor->outer.r);
naviColor->outer.g = CVar_GetS32("gNavi_NPC_Outer_G", naviColor->outer.g);
naviColor->outer.b = CVar_GetS32("gNavi_NPC_Outer_B", naviColor->outer.b);
naviColor->inner = CVar_GetRGBA("gNavi_NPC_Inner", naviColor->inner);
naviColor->outer = CVar_GetRGBA("gNavi_NPC_Outer", naviColor->outer);
}
if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) {
naviColor->inner.r = CVar_GetS32("gNavi_Enemy_Inner_R", naviColor->inner.r);
naviColor->inner.g = CVar_GetS32("gNavi_Enemy_Inner_G", naviColor->inner.g);
naviColor->inner.b = CVar_GetS32("gNavi_Enemy_Inner_B", naviColor->inner.b);
naviColor->outer.r = CVar_GetS32("gNavi_Enemy_Outer_R", naviColor->outer.r);
naviColor->outer.g = CVar_GetS32("gNavi_Enemy_Outer_G", naviColor->outer.g);
naviColor->outer.b = CVar_GetS32("gNavi_Enemy_Outer_B", naviColor->outer.b);
naviColor->inner = CVar_GetRGBA("gNavi_Enemy_Inner", naviColor->inner);
naviColor->outer = CVar_GetRGBA("gNavi_Enemy_Outer", naviColor->outer);
}
if (actorCategory == ACTORCAT_PROP) {
naviColor->inner.r = CVar_GetS32("gNavi_Prop_Inner_R", naviColor->inner.r);
naviColor->inner.g = CVar_GetS32("gNavi_Prop_Inner_G", naviColor->inner.g);
naviColor->inner.b = CVar_GetS32("gNavi_Prop_Inner_B", naviColor->inner.b);
naviColor->outer.r = CVar_GetS32("gNavi_Prop_Outer_R", naviColor->outer.r);
naviColor->outer.g = CVar_GetS32("gNavi_Prop_Outer_G", naviColor->outer.g);
naviColor->outer.b = CVar_GetS32("gNavi_Prop_Outer_B", naviColor->outer.b);
naviColor->inner = CVar_GetRGBA("gNavi_Prop_Inner", naviColor->inner);
naviColor->outer = CVar_GetRGBA("gNavi_Prop_Outer", naviColor->outer);
}
}