Address rando pr comments (#742)

* prefix randomizer methods with Randomizer_

* make filename a local var

* remove unused file, update malon to use new names

* move randomizertypes to randomizer directory

* rename to Randomizer_GetSettingValue

Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
briaguya
2022-07-18 19:20:07 -04:00
committed by GitHub
parent 93bea4c151
commit d45968270a
61 changed files with 197 additions and 217 deletions
-19
View File
@@ -1,19 +0,0 @@
#include <Lib/spdlog/include/spdlog/spdlog.h>
void GenerateRandomizer() {
int ret = Playthrough::Playthrough_Init(std::hash<std::string>{}(Settings::seed));
if (ret < 0) {
if (ret == -1) { // Failed to generate after 5 tries
SPDLOG_ERROR(
"\n\nFailed to generate after 5 tries.\nPress B to go back to the menu.\nA different seed might be "
"successful.");
return;
} else {
SPDLOG_ERROR("\n\nError %d with fill.\nPress Select to exit or B to go back to the menu.\n", ret);
return;
}
}
const auto& randomizerHash = GetRandomizerHash();
}