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https://github.com/HarbourMasters/Shipwright
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Quest Cleanup (#3178)
* Change most n64ddFlag checks to IS_RANDO checks * Change most isMasterQuest checks to IS_MASTER_QUEST checks * Change most isBossRush checks to IS_BOSS_RUSH checks * Replace isMasterQuest & isBossRush with questId * Replace n64ddFlag with questId Also restore authentic n64ddFlag behavior except savefile saving/loading * Move quest enum from file_choose.h to z64save.h * Update macros to not take gSaveContext
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@@ -1617,9 +1617,9 @@ void Message_OpenText(PlayState* play, u16 textId) {
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// Increments text id based on piece of heart count, assumes the piece of heart text is all
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// in order and that you don't have more than the intended amount of heart pieces.
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textId += (gSaveContext.inventory.questItems & 0xF0000000 & 0xF0000000) >> 0x1C;
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} else if (!gSaveContext.n64ddFlag && (msgCtx->textId == 0xC && CHECK_OWNED_EQUIP(EQUIP_SWORD, 2))) {
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} else if (!IS_RANDO && (msgCtx->textId == 0xC && CHECK_OWNED_EQUIP(EQUIP_SWORD, 2))) {
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textId = 0xB; // Traded Giant's Knife for Biggoron Sword
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} else if (!gSaveContext.n64ddFlag && (msgCtx->textId == 0xB4 && (Flags_GetEventChkInf(EVENTCHKINF_SPOKE_TO_CURSED_MAN_IN_SKULL_HOUSE)))) {
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} else if (!IS_RANDO && (msgCtx->textId == 0xB4 && (Flags_GetEventChkInf(EVENTCHKINF_SPOKE_TO_CURSED_MAN_IN_SKULL_HOUSE)))) {
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textId = 0xB5; // Destroyed Gold Skulltula
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}
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// Ocarina Staff + Dialog
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@@ -2517,7 +2517,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
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if (msgCtx->lastPlayedSong < OCARINA_SONG_SARIAS &&
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(msgCtx->ocarinaAction < OCARINA_ACTION_PLAYBACK_MINUET ||
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msgCtx->ocarinaAction >= OCARINA_ACTION_PLAYBACK_SARIA)) {
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if (msgCtx->disableWarpSongs || (interfaceCtx->restrictions.warpSongs == 3 && !gSaveContext.n64ddFlag)) {
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if (msgCtx->disableWarpSongs || (interfaceCtx->restrictions.warpSongs == 3 && !IS_RANDO)) {
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Message_StartTextbox(play, 0x88C, NULL); // "You can't warp here!"
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play->msgCtx.ocarinaMode = OCARINA_MODE_04;
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} else if ((gSaveContext.eventInf[0] & 0xF) != 1) {
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@@ -2603,7 +2603,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
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msgCtx->lastPlayedSong = msgCtx->ocarinaStaff->state;
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msgCtx->msgMode = MSGMODE_SONG_PLAYBACK_SUCCESS;
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if (!gSaveContext.n64ddFlag) {
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if (!IS_RANDO) {
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Item_Give(play, ITEM_SONG_MINUET + gOcarinaSongItemMap[msgCtx->ocarinaStaff->state]);
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}
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