mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-08-13 20:44:41 -04:00
Progressive Shuffle Open Chest (#6971)
This commit is contained in:
@@ -7368,7 +7368,7 @@ s32 Player_ActionHandler_2(Player* this, PlayState* play) {
|
||||
!(this->stateFlags1 & PLAYER_STATE1_CARRYING_ACTOR) &&
|
||||
!(this->stateFlags2 & PLAYER_STATE2_UNDERWATER)) {
|
||||
if (this->getItemId != GI_NONE) {
|
||||
if (GameInteractor_Should(VB_OPEN_CHEST, true)) {
|
||||
if (GameInteractor_Should(VB_OPEN_CHEST, true, interactedActor)) {
|
||||
GetItemEntry giEntry;
|
||||
if (this->getItemEntry.objectId == OBJECT_INVALID) {
|
||||
giEntry = ItemTable_Retrieve(-this->getItemId);
|
||||
|
||||
Reference in New Issue
Block a user