From dc4b27d65a8e09623110127a3478f0917250449e Mon Sep 17 00:00:00 2001 From: aMannus Date: Fri, 29 May 2026 04:14:17 +0200 Subject: [PATCH] Fix gossip stone check (#6648) --- soh/soh/Enhancements/randomizer/Messages/GossipStoneHints.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/Messages/GossipStoneHints.cpp b/soh/soh/Enhancements/randomizer/Messages/GossipStoneHints.cpp index 7e2a2e193a..70d2235a63 100644 --- a/soh/soh/Enhancements/randomizer/Messages/GossipStoneHints.cpp +++ b/soh/soh/Enhancements/randomizer/Messages/GossipStoneHints.cpp @@ -13,7 +13,7 @@ extern PlayState* gPlayState; void BuildHintStoneMessage(uint16_t* textId, bool* loadFromMessageTable) { if ((RAND_GET_OPTION(RSK_GOSSIP_STONE_HINTS).Is(RO_GOSSIP_STONES_NEED_TRUTH) && - Player_GetMask(gPlayState) == PLAYER_MASK_TRUTH) || + Player_GetMask(gPlayState) != PLAYER_MASK_TRUTH) || (RAND_GET_OPTION(RSK_GOSSIP_STONE_HINTS).Is(RO_GOSSIP_STONES_NEED_STONE) && CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY) == 0)) { return;