mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-06-23 09:39:54 -04:00
Merge branch 'develop' of github.com:Malkierian/Shipwright into reindeer-games
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@@ -4656,7 +4656,7 @@ void Message_Update(PlayState* play) {
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}
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if ((msgCtx->textId >= 0xC2 && msgCtx->textId < 0xC7) ||
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(msgCtx->textId >= 0xFA && msgCtx->textId < 0xFE)) {
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gSaveContext.healthAccumulator = 0x140; // Refill 20 hearts
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gSaveContext.healthAccumulator = MAX_HEALTH; // Refill 20 hearts
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}
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if (msgCtx->textId == 0x301F || msgCtx->textId == 0xA || msgCtx->textId == 0xC || msgCtx->textId == 0xCF ||
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msgCtx->textId == 0x21C || msgCtx->textId == 9 || msgCtx->textId == 0x4078 ||
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@@ -4694,12 +4694,9 @@ void Message_Update(PlayState* play) {
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}
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if ((s32)(gSaveContext.inventory.questItems & 0xF0000000) == 0x40000000) {
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gSaveContext.inventory.questItems ^= 0x40000000;
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if (!CVarGetInteger(CVAR_ENHANCEMENT("HurtContainer"), 0)) {
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gSaveContext.healthCapacity += 0x10;
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gSaveContext.health += 0x10;
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} else {
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gSaveContext.healthCapacity -= 0x10;
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gSaveContext.health -= 0x10;
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if (GameInteractor_Should(VB_HEARTS_INCREASE_WITH_CONTAINERS, true)) {
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gSaveContext.healthCapacity += FULL_HEART_HEALTH;
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gSaveContext.health += FULL_HEART_HEALTH;
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}
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}
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if (msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOWARP_DONE) {
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