mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-06-26 10:41:53 -04:00
Boulder Shuffle - Shuffles all Boulders randomly (#4554)
This commit is contained in:
@@ -3351,7 +3351,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
|
||||
|
||||
objBankIndex = Object_GetIndex(&gPlayState->objectCtx, dbEntry->objectId);
|
||||
|
||||
if (objBankIndex < 0 && (!gMapLoading || CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0))) {
|
||||
if (objBankIndex < 0 && (!gMapLoading || CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0) || CVarGetInteger("gHoliday.Caladius.Blitz.Enabled", 0))) {
|
||||
objBankIndex = 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user