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https://github.com/HarbourMasters/Shipwright
synced 2026-06-24 01:51:25 -04:00
Christmas Decorations base actor
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@@ -36,6 +36,7 @@ PlayState* gPlayState;
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s16 gEnPartnerId;
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s16 gEnChristmasTreeId;
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s16 gEnChristmasDecoId;
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void OTRPlay_SpawnScene(PlayState* play, s32 sceneNum, s32 spawn);
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@@ -762,8 +763,10 @@ void Play_Init(GameState* thisx) {
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}
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if (play->sceneNum == SCENE_KAKARIKO_VILLAGE && Randomizer_GetSettingValue(RSK_TRIFORCE_HUNT)) {
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Actor_Spawn(&play->actorCtx, play, gEnChristmasTreeId, -734, 0, 420, 0, 0, 0, 1, true);
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Actor_Spawn(&play->actorCtx, play, gEnChristmasTreeId, -734, 0, 420, 0, 0, 0, 0, true);
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}
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Actor_Spawn(&play->actorCtx, play, gEnChristmasDecoId, 0, 0, 0, 0, 0, 0, 0, true);
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}
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void Play_Update(PlayState* play) {
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