From ebdd2c34c7abccba8686a6e06741d60911cb2558 Mon Sep 17 00:00:00 2001 From: David Racine Date: Thu, 18 Jun 2026 09:29:45 -0400 Subject: [PATCH] fix(audio): replace stray custom-sequence printf with a debug log (#6752) The custom-sequence registration loop printed each assigned seqNum to stdout via a bare printf, spamming the console with context-free numbers on every launch. Convert it to LUSLOG_DEBUG and include the sequence name so it is hidden by default yet useful for diagnosing music-pack loading. --- soh/src/code/audio_load.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/code/audio_load.c b/soh/src/code/audio_load.c index 3f4ab20969..760ecc61d6 100644 --- a/soh/src/code/audio_load.c +++ b/soh/src/code/audio_load.c @@ -1443,7 +1443,7 @@ void AudioLoad_Init(void* heap, size_t heapSize) { AudioCollection_AddToCollection(customSeqList[j], seqNum); sDat->seqNumber = seqNum; - printf("%d\n", seqNum); + LUSLOG_DEBUG("Registered custom sequence \"%s\" as seqNum %d", customSeqList[j], seqNum); sequenceMap[sDat->seqNumber] = strdup(customSeqList[j]); seqNum++; }