Renaming of some randomizer item/check/get methods

This commit is contained in:
Garrett Cox
2022-09-02 10:34:20 -05:00
parent c7a7059db4
commit ee2f38ad91
10 changed files with 41 additions and 36 deletions
+5 -5
View File
@@ -520,7 +520,7 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
func_8002F554(&this->actor, globalCtx, getItemId);
}
} else {
getItem = Randomizer_GetRandomizedItem(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
getItem = Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, getItemId);
GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem);
}
}
@@ -686,7 +686,7 @@ void func_8001E5C8(EnItem00* this, GlobalContext* globalCtx) {
func_8002F434(&this->actor, globalCtx, this->getItemId, 50.0f, 80.0f);
} else {
GetItemEntry getItemEntry =
Randomizer_GetRandomizedItem(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, this->getItemId);
GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 50.0f, 80.0f);
}
this->unk_15A++;
@@ -911,7 +911,7 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
if (!gSaveContext.n64ddFlag) {
func_8002F554(&this->actor, globalCtx, getItemId);
} else {
getItem = Randomizer_GetRandomizedItem(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
getItem = Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, getItemId);
getItemId = getItem.getItemId;
GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem);
}
@@ -1380,7 +1380,7 @@ void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) {
f32 mtxScale = 16.0f;
Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY);
GetItemEntry randoGetItemEntry =
Randomizer_GetRandomizedItem(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, this->getItemId);
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemEntry);
GetItemEntry_Draw(globalCtx, randoGetItemEntry);
} else {
@@ -1442,7 +1442,7 @@ void EnItem00_DrawHeartPiece(EnItem00* this, GlobalContext* globalCtx) {
f32 mtxScale = 16.0f;
Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY);
GetItemEntry randoGetItemEntry =
Randomizer_GetRandomizedItem(GI_HEART_PIECE, this->actor.id, this->ogParams, globalCtx->sceneNum);
Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, GI_HEART_PIECE);
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemEntry);
GetItemEntry_Draw(globalCtx, randoGetItemEntry);
} else {