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fix halfmilk RBA (#6670)
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@@ -2671,8 +2671,11 @@ void Inventory_UpdateBottleItem(PlayState* play, u8 item, u8 button) {
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gSaveContext.inventory.items[gSaveContext.equips.cButtonSlots[button - 1]]);
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// Special case to only empty half of a Lon Lon Milk Bottle
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if ((gSaveContext.inventory.items[gSaveContext.equips.cButtonSlots[button - 1]] == ITEM_MILK_BOTTLE) &&
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(item == ITEM_BOTTLE)) {
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if (GameInteractor_Should(
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VB_EMPTY_BOTTLE_TO_HALF_MILK,
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(gSaveContext.inventory.items[gSaveContext.equips.cButtonSlots[button - 1]] == ITEM_MILK_BOTTLE) &&
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(item == ITEM_BOTTLE),
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button, item)) {
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item = ITEM_MILK_HALF;
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}
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