louist103
|
f31a841789
|
ZAPD Update (#2851)
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/
subrepo:
subdir: "ZAPDTR"
merged: "6aa54a551"
upstream:
origin: "C:/ZeldaStuff/ZAPDTR"
branch: "rebase2"
commit: "6aa54a551"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/
subrepo:
subdir: "ZAPDTR"
merged: "88b012240"
upstream:
origin: "C:/ZeldaStuff/ZAPDTR"
branch: "rebase2"
commit: "88b012240"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* Update (its broken)
* fix the enum
* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR
subrepo:
subdir: "ZAPDTR"
merged: "b7b6e1c82"
upstream:
origin: "C:/ZeldaStuff/ZAPDTR/"
branch: "rebase2"
commit: "b7b6e1c82"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* New names for LUS actions
* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR
subrepo:
subdir: "ZAPDTR"
merged: "c5cfebeee"
upstream:
origin: "C:/ZeldaStuff/ZAPDTR/"
branch: "rebase2"
commit: "c5cfebeee"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/
subrepo:
subdir: "ZAPDTR"
merged: "d5f4769b8"
upstream:
origin: "C:/ZeldaStuff/ZAPDTR"
branch: "rebase2"
commit: "d5f4769b8"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* Fix missing commands in the exporter.
* Cleanups.
* git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR
subrepo:
subdir: "ZAPDTR"
merged: "d4c35b90a"
upstream:
origin: "https://github.com/harbourmasters/ZAPDTR"
branch: "master"
commit: "d4c35b90a"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* Add unordered_map include to fix MacOS
* fix string_view
* Update Main.cpp
* fix string view
* So close I can almost taste it
* So close
* Fix missed git marker.
* Fix surface types and
* Update ZFile.cpp
* Delete Jenkinsfile
---------
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
|
2023-05-07 19:58:50 -04:00 |
|
louist103
|
aea46e7cb2
|
Implement built in Extractor for Windows (#2730)
* wip
* const
* split zapd into two targets
* Workingish.
* fix working dir and copy xmls on build (#2)
* dont change current working dir with dialog prompts
* copy asset xmls to target dir
* make zpadlib public
* Messagebox.
* Check for WIN32
* threading
* Cleanups to the exporter and main.
* Multi extraction.
* Fix byteswap header includes.
* Fix another byteswap include.
* fix again.
* stddef size_t
* Add other targets for ZAPDLib
* Non windows.
* IDYES IDNO
* Linux fixes
* hopefully remove switch and wiiu from building extractor
* Please?
* validate roms and add another valid rom
* ifdef out extract.h for switch and wiiu
* Maybe update lux
* Remove ZAPDlib from switch and WiiU
* more rules
* Update soh/soh/Extractor/Extract.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update ZAPDTR/ZAPD/ExecutableMain.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update ZAPDTR/ZAPD/CMakeLists.txt
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update ZAPDTR/ZAPD/GameConfig.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update ZAPDTR/ZAPD/Globals.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update ZAPDTR/ZAPD/Main.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update soh/CMakeLists.txt
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update soh/soh/Extractor/Extract.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update soh/soh/Extractor/Extract.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* Update soh/soh/Extractor/Extract.cpp
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
* the last fix
* Add context to a comment
---------
Co-authored-by: Adam Bird <archez39@me.com>
Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
|
2023-04-25 00:01:17 -04:00 |
|
briaguya
|
ba13e6b2c4
|
refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
|
2023-01-17 00:33:56 -05:00 |
|
David Chavez
|
c44dec1e35
|
[cmake] Ask macOS to use deps after system (#1997)
|
2022-11-22 00:23:46 +01:00 |
|
briaguya
|
3914781ebf
|
Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: David Chavez <davi@dcvz.io>
|
2022-11-14 11:22:34 +01:00 |
|
GaryOderNichts
|
68e7f2e6c1
|
Wii U support (#1097)
* Wii U support
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* Add Jenkins support
* wiiu: fix scissor clamp
* wiiu: improve button remapping
* wiiu: fix scaling issues
* Update Dockerfile after merge
* Pull assets before build
* Only stop container once
* Adjust logging sinks
* wiiu: Change button mapping to match PC version
* wiiu: Implement controller changes
* wiiu: Update BUILDING.md
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
|
2022-08-14 22:57:24 -04:00 |
|
th-2021
|
1ebca42f46
|
Move to cmake across all platforms (#363)
|
2022-08-05 07:59:19 +02:00 |
|