Commit Graph

12 Commits

Author SHA1 Message Date
Sirius902 4371b58223 Fix 0xabababab crash (#617)
* Unconditionally setup the normal skybox

* Only call Skybox_Setup once ever
2022-07-08 17:39:50 -04:00
Baoulettes a5df9dddf0 Use Macro for __FILE__ & __LINE__ when possible (#559)
* First batch some overlay

* Almost all overlay

* effect & gamestate

* kaleido stuffs

* more overlay

* more left over from code folder

* remaining hardcoded line and file

* Open & Close _DISP __FILE__ & __LINE__ clean up

* Some if (1) {} remove

* LOG_xxxx __FILE__ , __LINE__ cleaned

* ASSERT macro __FILE__ __LINE__

* mtx without line/file in functions

* " if (1) {} " & "if (0) {}" and tab/white place

* LogUtils as macro

* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_

* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"

This reverts commit 0d85caaf7e.

* Like last commit but as macro

* Fix matrix not using macros

* use function not macro

* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
2022-07-05 19:29:34 -04:00
Random06457 b5d5930fed change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
Sirius902 f217b9bb97 Workaround for rumble duration being too long (#284) 2022-05-15 14:56:09 -04:00
louist103 635fb71b76 Save states (#300) 2022-05-12 13:28:24 -04:00
rozlette d0c5e7aa0e Add collision viewer 2022-05-01 01:27:00 -04:00
Emil Lenngren 589557be9c Reduce input lag by one frame by reading the controller at the correct place 2022-04-30 10:36:58 -04:00
Sirius902 2425ffe27b Put hookshot reticle on TITLE_CARD_DISP
Rename to WORLD_OVERLAY_DISP

Remove no-ops
2022-04-29 16:26:20 -04:00
Baoulettes 3c471f2fc5 Quick fix for Title cards issues
Funny on linux it show properly but windows require it
2022-04-25 16:29:36 -04:00
Baoulettes 6860600648 Potential fix for Title being over Kaleido. (#162)
* Potential fix for Title being over Kaleido.

Changing "OVERLAY_DISP" to "POLY_XLU_DISP" seem to fix and do not bring any errors (I did tried scene one by one and walked around in game) 
It may be no correct but it could point to the right direction if that is not correct.

* Update z_actor.c

* Update graph.c

* Update z64.h

* Update macros.h
2022-04-24 10:51:29 -04:00
Emill ceef4a9453 Graphics backend enhancements etc. (#163) 2022-04-18 11:37:47 +02:00
M4xw 39cc86c260 git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:51:23 +01:00