Commit Graph

  • a142d94c36 Extract StormLib building from soh to ZAPDTR (#505) David Chavez 2022-06-20 19:38:08 +02:00
  • 4e75488567 Removed ifdefs for audio heap sizes Kevin Alexis Contreras 2022-06-20 12:33:38 -05:00
  • e945a86d46 Added fixes based on the reviews Kevin Alexis Contreras 2022-06-19 02:03:04 -05:00
  • 5a872f85e1 Add checkbox to make holding the D-pad act like holding the joystick on the file and pause screens (#454) Josh Bodner 2022-06-18 21:09:31 -07:00
  • 8a6ee00a21 Fixed indentation caused because of tabs Kevin Alexis Contreras 2022-06-15 14:38:36 -05:00
  • b0278de3a8 Code cleanup Kevin Alexis Contreras 2022-06-15 14:33:25 -05:00
  • 3a65119267 Added mp3 support for samples Kevin Alexis Contreras 2022-06-15 14:18:41 -05:00
  • d6eb59d0af Update libultraship/libultraship/Lib/Fast3D/U64/PR/ultra64/gbi.h Kenix3 2022-06-18 10:00:32 -04:00
  • 1763d0bfce Enable parallel stages on Jenkins (#476) David Chavez 2022-06-18 15:43:16 +02:00
  • 029d7bcda3 Merge pull request #494 from briaguya-ai/z64-devmerge Nicholas Estelami 2022-06-17 17:41:23 -04:00
  • 8d4b15325a ADD: Color for the bottom text PurpleHato 2022-06-13 18:15:26 +02:00
  • f7bcbe3049 Batter space management PurpleHato 2022-06-11 14:32:35 +02:00
  • e66c4751ea TWEAK: Forgot to push the sohimgui PurpleHato 2022-06-11 05:38:10 +02:00
  • 5dc5c85588 Interface Editor rework + File Choose customization PurpleHato 2022-06-11 05:34:11 +02:00
  • dd42cca2cf Merge branch 'develop' into z64-devmerge briaguya 2022-06-17 00:39:07 -04:00
  • bb90be6748 Merge branch 'zapd_audio_support' into zelda64 Kevin Alexis Contreras 2022-06-16 23:09:50 -05:00
  • 3e6307bf96 No forced navi (Prevent forced Navi conversations) (#453) briaguya 2022-06-16 21:43:46 -04:00
  • 36d37d97bd fix audioexporter signedness comparison issue briaguya 2022-06-16 21:07:19 -04:00
  • 587c46cacf Enable High DPI mode in SDL (#490) David Chavez 2022-06-17 03:08:47 +02:00
  • ac8acaeba4 Cheat: shield with two-handed weapons (#487) vaguerant 2022-06-17 11:08:32 +10:00
  • 93e69c924d Add time. (#462) louist103 2022-06-16 20:57:01 -04:00
  • 73ebcf2b1b Add failsafe in case of hang (#465) sholdee 2022-06-16 19:55:26 -05:00
  • 72ebeaad3b Fix: SohImGui behavior and cleanup (#461) PurpleHato 2022-06-17 02:48:42 +02:00
  • f29fb01887 Add Controller Navigation (#429) qurious-pixel 2022-06-16 17:43:34 -07:00
  • 3d24f3f595 Improved Collision Viewer (#435) getBrainError 2022-06-17 02:40:27 +02:00
  • bf0935a5a2 Gravedigging tour fix (#388) Christopher Leggett 2022-06-16 20:36:13 -04:00
  • 1f1b81ab40 Additional fixes Nicholas Estelami 2022-06-16 20:13:33 -04:00
  • b9a8118e33 Ready for round 2? Nicholas Estelami 2022-06-16 20:00:38 -04:00
  • f581e3e79f Let's try again Nicholas Estelami 2022-06-16 19:46:07 -04:00
  • 2a2ef17302 Fixed Linux issues (I think) Nicholas Estelami 2022-06-16 19:24:18 -04:00
  • 34ef1d2fd0 Updated resource types Nicholas Estelami 2022-06-16 19:09:07 -04:00
  • bb6f5abbbf Updated sequence file format and updated resource version to Rachael Nicholas Estelami 2022-06-15 12:22:21 -04:00
  • 960a29e513 Fixed StormLib Forward Slash BackSlash issues Nicholas Estelami 2022-06-14 18:56:17 -04:00
  • aeaaa54e0d GC PAL Audio XML Nicholas Estelami 2022-06-14 12:32:11 -04:00
  • 3f10195c0e Added XML attributes and fixed odd crash Nicholas Estelami 2022-06-14 01:29:52 -04:00
  • c930bd0138 Added names for the soundfonts. Nicholas Estelami 2022-06-14 00:59:31 -04:00
  • 0a629ea6e9 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -04:00
  • 6c94c8690e Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -04:00
  • 510ef9b60c Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -04:00
  • 2b40e66fa4 Fixed resample and corrupt audio bug. Minor documentation updates. Nicholas Estelami 2022-06-10 15:40:19 -04:00
  • 28073fbb19 Commented out additional test code Nicholas Estelami 2022-06-10 13:53:03 -04:00
  • ef2f4f799c Commented out NTSC test Nicholas Estelami 2022-06-10 13:50:16 -04:00
  • c49cee3521 Audio support nearly complete. Nicholas Estelami 2022-06-10 13:37:50 -04:00
  • b3e299dbde Replaced StormLib .lib files with source code. Nicholas Estelami 2022-06-01 16:05:05 -04:00
  • 941c19f2c3 Audio decompiled and WIP custom sample support Nicholas Estelami 2022-06-01 13:06:32 -04:00
  • bd68e29bfb Additional fixes Nicholas Estelami 2022-06-16 20:13:33 -04:00
  • 4c99fc497c Ready for round 2? Nicholas Estelami 2022-06-16 20:00:38 -04:00
  • b8334e5757 Let's try again Nicholas Estelami 2022-06-16 19:46:07 -04:00
  • ce36822c80 Fixed Linux issues (I think) Nicholas Estelami 2022-06-16 19:24:18 -04:00
  • 1ec0161247 Updated resource types Nicholas Estelami 2022-06-16 19:09:07 -04:00
  • dcb1b59c1b Updated sequence file format and updated resource version to Rachael Nicholas Estelami 2022-06-15 12:22:21 -04:00
  • 510a38a6bc Fixed StormLib Forward Slash BackSlash issues Nicholas Estelami 2022-06-14 18:56:17 -04:00
  • 7bca63a800 GC PAL Audio XML Nicholas Estelami 2022-06-14 12:32:11 -04:00
  • aa98408e00 Added XML attributes and fixed odd crash Nicholas Estelami 2022-06-14 01:29:52 -04:00
  • 416173fa79 Added names for the soundfonts. Nicholas Estelami 2022-06-14 00:59:31 -04:00
  • 99e3d9a899 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -04:00
  • 5d3b21bd2b Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -04:00
  • a0e9ca9a9c Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -04:00
  • 262d067870 Fixed resample and corrupt audio bug. Minor documentation updates. Nicholas Estelami 2022-06-10 15:40:19 -04:00
  • 44874a0763 Commented out additional test code Nicholas Estelami 2022-06-10 13:53:03 -04:00
  • 9fe268abc7 Commented out NTSC test Nicholas Estelami 2022-06-10 13:50:16 -04:00
  • 114c6e01d9 Audio support nearly complete. Nicholas Estelami 2022-06-10 13:37:50 -04:00
  • 746c7a5303 Replaced StormLib .lib files with source code. Nicholas Estelami 2022-06-01 16:05:05 -04:00
  • b8c9f7f1ce Audio decompiled and WIP custom sample support Nicholas Estelami 2022-06-01 13:06:32 -04:00
  • 3cd5d75f6f Fixed x64 release compilation Kevin Alexis Contreras 2022-06-15 10:38:27 -05:00
  • 08bd76d25c Disabled ASAN on release Kevin Alexis Contreras 2022-06-15 10:28:15 -05:00
  • 5b43e4652f Updated zapd_audio_support into zelda64 Kevin Alexis Contreras 2022-06-15 09:42:37 -05:00
  • d0ce76e5c6 Merge branch 'develop' into zelda64 KiritoDev 2022-06-15 09:14:58 -05:00
  • 19ac30b918 Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits Kevin Alexis Contreras 2022-06-15 09:09:17 -05:00
  • b3396446af Fixed StormLib Forward Slash BackSlash issues Nicholas Estelami 2022-06-14 18:56:17 -04:00
  • 3dc33b6f84 Added GetSampleRate function Kevin Alexis Contreras 2022-06-14 14:04:47 -05:00
  • 008af18951 GC PAL Audio XML Nicholas Estelami 2022-06-14 12:32:11 -04:00
  • 5fcddaa066 Remove another unused thing. louist103 2022-06-14 11:10:52 -04:00
  • 15b28370fc Fix louist103 2022-06-14 11:08:00 -04:00
  • 9e313dd18b Added XML attributes and fixed odd crash Nicholas Estelami 2022-06-14 01:29:52 -04:00
  • bff206e30b Added names for the soundfonts. Nicholas Estelami 2022-06-14 00:59:31 -04:00
  • c5df54ae27 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -04:00
  • c82df705a6 Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -04:00
  • 3e1cb17e22 Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -04:00
  • 83aee6d7e1 Fixed resample and corrupt audio bug. Minor documentation updates. Nicholas Estelami 2022-06-10 15:40:19 -04:00
  • b66174c3ec Commented out additional test code Nicholas Estelami 2022-06-10 13:53:03 -04:00
  • 919cad0e51 Commented out NTSC test Nicholas Estelami 2022-06-10 13:50:16 -04:00
  • 61760401bc Audio support nearly complete. Nicholas Estelami 2022-06-10 13:37:50 -04:00
  • b83cd172b2 Replaced StormLib .lib files with source code. Nicholas Estelami 2022-06-01 16:05:05 -04:00
  • b889880cc7 Audio decompiled and WIP custom sample support Nicholas Estelami 2022-06-01 13:06:32 -04:00
  • 9cf537eaff Fixed ocarina loop points Kevin Alexis Contreras 2022-06-13 21:53:26 -05:00
  • 36eb47e631 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -04:00
  • 4ddb2d81b7 Merge branch 'zapd_audio_support' into zelda64 Kevin Alexis Contreras 2022-06-13 17:10:34 -05:00
  • 405e6019d2 Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -04:00
  • 4e9ef65967 Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -04:00
  • 2a1145785e Tweak: Draw Distance Kokiri menu behavior (#459) PurpleHato 2022-06-13 22:57:08 +02:00
  • 04bb9cd48e Tweak from @louist103 made true/flase back instead of 0 1 PurpleHato 2022-06-13 22:27:55 +02:00
  • 45e18f9aca Tweak: Typo fixed PurpleHato 2022-06-12 14:10:02 +02:00
  • c927403fa5 Fixed: Kaleido Link Rotation PurpleHato 2022-06-07 23:05:33 +02:00
  • fde3c8e98f Fix: Dualsense (PS5) Gyro PurpleHato 2022-06-08 17:14:46 +02:00
  • da724c0632 Changed audio freq from 32KHZ to 44KHZ on SDLAudioPlayer Kevin Alexis Contreras 2022-06-13 14:40:35 -05:00
  • 1225a381ab Fix detection of arm64, fix warnings David Chavez 2022-06-13 21:16:43 +02:00
  • a8a3516e59 Moved .o files to DebugObj - Debug Kevin Alexis Contreras 2022-06-13 11:55:13 -05:00
  • 129882c79f Moved .o files into x64/DebugObj Kevin Alexis Contreras 2022-06-13 11:49:19 -05:00
  • 8b63cf93d8 Updated zapd_audio_support on zelda64 Kevin Alexis Contreras 2022-06-13 11:41:43 -05:00