:config: segments: - [ 6, 0x012D70C0 ] - [ 4, 0x00D3A8E0 ] - [ 8, 0x012D70C0 ] - [ 9, 0x012D70C0 ] - [ 10, 0x012D70C0 ] - [ 11, 0x012D70C0 ] - [ 12, 0x012D70C0 ] - [ 13, 0x012D70C0 ] external_files: - ntsc_1-1/objects/gameplay_keep.yml object_bwall_Col_000118: type: OOT:COLLISION offset: 0x118 symbol: object_bwall_Col_000118 object_bwall_DL_000040: type: GFX offset: 0x40 symbol: object_bwall_DL_000040 object_bwall_Tex_000150: type: TEXTURE offset: 0x150 symbol: object_bwall_Tex_000150 format: RGBA16 width: 32 height: 64 object_bwallVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_bwallVtx_000000 count: 4 array_type: VTX zero_flag: true null_cross_file: true