:config: segments: - [ 6, 0x010D4470 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x010D4470 ] - [ 9, 0x010D4470 ] - [ 10, 0x010D4470 ] - [ 11, 0x010D4470 ] - [ 12, 0x010D4470 ] - [ 13, 0x010D4470 ] external_files: - pal_gc/objects/gameplay_keep.yml object_bxa_DL_000890: type: GFX offset: 0x890 symbol: object_bxa_DL_000890 object_bxa_DL_001D80: type: GFX offset: 0x1D80 symbol: object_bxa_DL_001D80 object_bxa_DL_0022F0: type: GFX offset: 0x22F0 symbol: object_bxa_DL_0022F0 object_bxa_Tex_000C40: type: TEXTURE offset: 0xC40 symbol: object_bxa_Tex_000C40 format: RGBA16 width: 32 height: 32 object_bxa_Tex_001440: type: TEXTURE offset: 0x1440 symbol: object_bxa_Tex_001440 format: RGBA16 width: 32 height: 32 object_bxa_Tex_0024F0: type: TEXTURE offset: 0x24F0 symbol: object_bxa_Tex_0024F0 format: RGBA16 width: 16 height: 16 object_bxa_Tex_0026F0: type: TEXTURE offset: 0x26F0 symbol: object_bxa_Tex_0026F0 format: I8 width: 16 height: 16 object_bxa_Tex_0027F0: type: TEXTURE offset: 0x27F0 symbol: object_bxa_Tex_0027F0 format: RGBA16 width: 16 height: 16 object_bxa_Tex_0029F0: type: TEXTURE offset: 0x29F0 symbol: object_bxa_Tex_0029F0 format: RGBA16 width: 16 height: 16 object_bxaVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_bxaVtx_000000 count: 137 array_type: VTX zero_flag: true null_cross_file: true object_bxaVtx_001C40: type: OOT:ARRAY offset: 0x001C40 symbol: object_bxaVtx_001C40 count: 20 array_type: VTX zero_flag: true null_cross_file: true object_bxaVtx_001E90: type: OOT:ARRAY offset: 0x001E90 symbol: object_bxaVtx_001E90 count: 70 array_type: VTX zero_flag: true null_cross_file: true