:config: segments: - [ 6, 0x01259A80 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01259A80 ] - [ 9, 0x01259A80 ] - [ 10, 0x01259A80 ] - [ 11, 0x01259A80 ] - [ 12, 0x01259A80 ] - [ 13, 0x01259A80 ] external_files: - pal_gc/objects/gameplay_keep.yml gLargeCrate1TLUT: type: TEXTURE offset: 0x0 symbol: gLargeCrate1TLUT format: RGBA16 width: 4 height: 4 gLargeCrate2TLUT: type: TEXTURE offset: 0xBA0 symbol: gLargeCrate2TLUT format: RGBA16 width: 4 height: 4 gLargeCrateCol: type: OOT:COLLISION offset: 0xB70 symbol: gLargeCrateCol gLargeCrateDL: type: GFX offset: 0x960 symbol: gLargeCrateDL gLargeCrateFragment1Tex: type: TEXTURE offset: 0x420 symbol: gLargeCrateFragment1Tex format: CI4 width: 32 height: 64 tlut: 0x0 gLargeCrateFragment2Tex: type: TEXTURE offset: 0xBC0 symbol: gLargeCrateFragment2Tex format: CI4 width: 32 height: 64 tlut: 0xBA0 gLargeCrateFragmentDL: type: GFX offset: 0x1000 symbol: gLargeCrateFragmentDL gLargeCrateTex: type: TEXTURE offset: 0x20 symbol: gLargeCrateTex format: CI4 width: 32 height: 64 tlut: 0x0 object_kibako2Vtx_000820: type: OOT:ARRAY offset: 0x000820 symbol: object_kibako2Vtx_000820 count: 20 array_type: VTX zero_flag: true null_cross_file: true object_kibako2Vtx_000FC0: type: OOT:ARRAY offset: 0x000FC0 symbol: object_kibako2Vtx_000FC0 count: 4 array_type: VTX zero_flag: true null_cross_file: true