:config: segments: - [ 6, 0x00EB2130 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00EB2130 ] - [ 9, 0x00EB2130 ] - [ 10, 0x00EB2130 ] - [ 11, 0x00EB2130 ] - [ 12, 0x00EB2130 ] - [ 13, 0x00EB2130 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oA9_DL_00000250: type: GFX offset: 0x250 symbol: object_oA9_DL_00000250 object_oA9_Tex_000003A0: type: TEXTURE offset: 0x3A0 symbol: object_oA9_Tex_000003A0 format: RGBA16 width: 8 height: 16 object_oA9_Tex_000004A0: type: TEXTURE offset: 0x4A0 symbol: object_oA9_Tex_000004A0 format: RGBA16 width: 8 height: 8 object_oA9Vtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_oA9Vtx_000000 count: 37 array_type: VTX zero_flag: true null_cross_file: true