:config: segments: - [ 6, 0x00EDA7B0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00EDA7B0 ] - [ 9, 0x00EDA7B0 ] - [ 10, 0x00EDA7B0 ] - [ 11, 0x00EDA7B0 ] - [ 12, 0x00EDA7B0 ] - [ 13, 0x00EDA7B0 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oE11_Blob_001570: type: BLOB offset: 0x1570 size: 0x800 symbol: object_oE11_Blob_001570 object_oE11_DL_0009F0: type: GFX offset: 0x9F0 symbol: object_oE11_DL_0009F0 object_oE11_TLUT_000F70: type: TEXTURE offset: 0xF70 symbol: object_oE11_TLUT_000F70 format: RGBA16 width: 16 height: 16 object_oE11_TLUT_001D70: type: TEXTURE offset: 0x1D70 symbol: object_oE11_TLUT_001D70 format: RGBA16 width: 16 height: 16 object_oE11_Tex_001170: type: TEXTURE offset: 0x1170 symbol: object_oE11_Tex_001170 format: CI8 width: 32 height: 32 tlut: 0xF70 object_oE11_Tex_001F70: type: TEXTURE offset: 0x1F70 symbol: object_oE11_Tex_001F70 format: CI8 width: 8 height: 8 tlut: 0x1D70 object_oE11_Tex_001FB0: type: TEXTURE offset: 0x1FB0 symbol: object_oE11_Tex_001FB0 format: CI8 width: 16 height: 16 tlut: 0x1D70 object_oE11_Tex_0020B0: type: TEXTURE offset: 0x20B0 symbol: object_oE11_Tex_0020B0 format: RGBA16 width: 8 height: 16 object_oE11_Tex_0021B0: type: TEXTURE offset: 0x21B0 symbol: object_oE11_Tex_0021B0 format: RGBA16 width: 32 height: 32 object_oE11_Tex_0029B0: type: TEXTURE offset: 0x29B0 symbol: object_oE11_Tex_0029B0 format: RGBA16 width: 32 height: 32 object_oE11_Tex_0031B0: type: TEXTURE offset: 0x31B0 symbol: object_oE11_Tex_0031B0 format: I4 width: 16 height: 8 object_oE11Vtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_oE11Vtx_000000 count: 159 array_type: VTX zero_flag: true null_cross_file: true