:config: segments: - [ 6, 0x01075CD0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01075CD0 ] - [ 9, 0x01075CD0 ] - [ 10, 0x01075CD0 ] - [ 11, 0x01075CD0 ] - [ 12, 0x01075CD0 ] - [ 13, 0x01075CD0 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oE1sTLUT_0001A8: type: TEXTURE offset: 0x1A8 symbol: object_oE1sTLUT_0001A8 format: RGBA16 width: 16 height: 16 object_oE1sTex_000478: type: TEXTURE offset: 0x478 symbol: object_oE1sTex_000478 format: CI8 width: 32 height: 32 tlut: 0x1A8 object_oE1s_Anim_00007C: type: OOT:ANIMATION offset: 0x7C symbol: object_oE1s_Anim_00007C object_oE1s_Blob_0015F8: type: BLOB offset: 0x15F8 size: 0x400 symbol: object_oE1s_Blob_0015F8 object_oE1s_Blob_001C78: type: BLOB offset: 0x1C78 size: 0x400 symbol: object_oE1s_Blob_001C78 object_oE1s_DL_004D98: type: GFX offset: 0x4D98 symbol: object_oE1s_DL_004D98 object_oE1s_DL_005010: type: GFX offset: 0x5010 symbol: object_oE1s_DL_005010 object_oE1s_DL_005150: type: GFX offset: 0x5150 symbol: object_oE1s_DL_005150 object_oE1s_DL_005620: type: GFX offset: 0x5620 symbol: object_oE1s_DL_005620 object_oE1s_DL_005808: type: GFX offset: 0x5808 symbol: object_oE1s_DL_005808 object_oE1s_DL_005970: type: GFX offset: 0x5970 symbol: object_oE1s_DL_005970 object_oE1s_DL_005AE8: type: GFX offset: 0x5AE8 symbol: object_oE1s_DL_005AE8 object_oE1s_DL_005BA0: type: GFX offset: 0x5BA0 symbol: object_oE1s_DL_005BA0 object_oE1s_DL_005CF0: type: GFX offset: 0x5CF0 symbol: object_oE1s_DL_005CF0 object_oE1s_DL_005DC0: type: GFX offset: 0x5DC0 symbol: object_oE1s_DL_005DC0 object_oE1s_DL_005FA8: type: GFX offset: 0x5FA8 symbol: object_oE1s_DL_005FA8 object_oE1s_DL_006110: type: GFX offset: 0x6110 symbol: object_oE1s_DL_006110 object_oE1s_DL_006288: type: GFX offset: 0x6288 symbol: object_oE1s_DL_006288 object_oE1s_DL_006340: type: GFX offset: 0x6340 symbol: object_oE1s_DL_006340 object_oE1s_DL_006490: type: GFX offset: 0x6490 symbol: object_oE1s_DL_006490 object_oE1s_Limb_000090: type: OOT:LIMB offset: 0x90 symbol: 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