:config: segments: - [ 6, 0x00ED4820 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00ED4820 ] - [ 9, 0x00ED4820 ] - [ 10, 0x00ED4820 ] - [ 11, 0x00ED4820 ] - [ 12, 0x00ED4820 ] - [ 13, 0x00ED4820 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oE7_Blob_001858: type: BLOB offset: 0x1858 size: 0x800 symbol: object_oE7_Blob_001858 object_oE7_DL_0006B0: type: GFX offset: 0x6B0 symbol: object_oE7_DL_0006B0 object_oE7_TLUT_000B18: type: TEXTURE offset: 0xB18 symbol: object_oE7_TLUT_000B18 format: RGBA16 width: 16 height: 16 object_oE7_TLUT_001258: type: TEXTURE offset: 0x1258 symbol: object_oE7_TLUT_001258 format: RGBA16 width: 16 height: 16 object_oE7_Tex_000D18: type: TEXTURE offset: 0xD18 symbol: object_oE7_Tex_000D18 format: CI8 width: 32 height: 32 tlut: 0xB18 object_oE7_Tex_001118: type: TEXTURE offset: 0x1118 symbol: object_oE7_Tex_001118 format: CI8 width: 8 height: 8 tlut: 0xB18 object_oE7_Tex_001158: type: TEXTURE offset: 0x1158 symbol: object_oE7_Tex_001158 format: CI8 width: 16 height: 16 tlut: 0xB18 object_oE7_Tex_001458: type: TEXTURE offset: 0x1458 symbol: object_oE7_Tex_001458 format: CI8 width: 32 height: 32 tlut: 0x1258 object_oE7_Tex_002058: type: TEXTURE offset: 0x2058 symbol: object_oE7_Tex_002058 format: RGBA16 width: 32 height: 32 object_oE7_Tex_002858: type: TEXTURE offset: 0x2858 symbol: object_oE7_Tex_002858 format: RGBA16 width: 16 height: 16 object_oE7Vtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_oE7Vtx_000000 count: 107 array_type: VTX zero_flag: true null_cross_file: true