:config: segments: - [ 6, 0x00ED61B0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00ED61B0 ] - [ 9, 0x00ED61B0 ] - [ 10, 0x00ED61B0 ] - [ 11, 0x00ED61B0 ] - [ 12, 0x00ED61B0 ] - [ 13, 0x00ED61B0 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oE8_Blob_001848: type: BLOB offset: 0x1848 size: 0x800 symbol: object_oE8_Blob_001848 object_oE8_DL_000CA0: type: GFX offset: 0xCA0 symbol: object_oE8_DL_000CA0 object_oE8_TLUT_001248: type: TEXTURE offset: 0x1248 symbol: object_oE8_TLUT_001248 format: RGBA16 width: 16 height: 16 object_oE8_TLUT_002048: type: TEXTURE offset: 0x2048 symbol: object_oE8_TLUT_002048 format: RGBA16 width: 16 height: 16 object_oE8_Tex_001448: type: TEXTURE offset: 0x1448 symbol: object_oE8_Tex_001448 format: CI8 width: 32 height: 32 tlut: 0x1248 object_oE8_Tex_002248: type: TEXTURE offset: 0x2248 symbol: object_oE8_Tex_002248 format: CI8 width: 8 height: 8 tlut: 0x2048 object_oE8_Tex_002288: type: TEXTURE offset: 0x2288 symbol: object_oE8_Tex_002288 format: CI8 width: 16 height: 16 tlut: 0x2048 object_oE8_Tex_002388: type: TEXTURE offset: 0x2388 symbol: object_oE8_Tex_002388 format: RGBA16 width: 32 height: 16 object_oE8_Tex_002788: type: TEXTURE offset: 0x2788 symbol: object_oE8_Tex_002788 format: RGBA16 width: 16 height: 32 object_oE8_Tex_002B88: type: TEXTURE offset: 0x2B88 symbol: object_oE8_Tex_002B88 format: I4 width: 16 height: 8 object_oE8_Tex_002BC8: type: TEXTURE offset: 0x2BC8 symbol: object_oE8_Tex_002BC8 format: RGBA16 width: 32 height: 32 object_oE8Vtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_oE8Vtx_000000 count: 202 array_type: VTX zero_flag: true null_cross_file: true