:config: segments: - [ 6, 0x00ED7C50 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00ED7C50 ] - [ 9, 0x00ED7C50 ] - [ 10, 0x00ED7C50 ] - [ 11, 0x00ED7C50 ] - [ 12, 0x00ED7C50 ] - [ 13, 0x00ED7C50 ] external_files: - pal_gc/objects/gameplay_keep.yml object_oE9_Blob_001290: type: BLOB offset: 0x1290 size: 0x800 symbol: object_oE9_Blob_001290 object_oE9_DL_000800: type: GFX offset: 0x800 symbol: object_oE9_DL_000800 object_oE9_TLUT_000C90: type: TEXTURE offset: 0xC90 symbol: object_oE9_TLUT_000C90 format: RGBA16 width: 16 height: 16 object_oE9_TLUT_001A90: type: TEXTURE offset: 0x1A90 symbol: object_oE9_TLUT_001A90 format: RGBA16 width: 16 height: 16 object_oE9_Tex_000E90: type: TEXTURE offset: 0xE90 symbol: object_oE9_Tex_000E90 format: CI8 width: 32 height: 32 tlut: 0xC90 object_oE9_Tex_001C90: type: TEXTURE offset: 0x1C90 symbol: object_oE9_Tex_001C90 format: CI8 width: 8 height: 8 tlut: 0x1A90 object_oE9_Tex_001CD0: type: TEXTURE offset: 0x1CD0 symbol: object_oE9_Tex_001CD0 format: CI8 width: 16 height: 16 tlut: 0x1A90 object_oE9_Tex_001DD0: type: TEXTURE offset: 0x1DD0 symbol: object_oE9_Tex_001DD0 format: RGBA16 width: 8 height: 16 object_oE9_Tex_001ED0: type: TEXTURE offset: 0x1ED0 symbol: object_oE9_Tex_001ED0 format: RGBA16 width: 32 height: 32 object_oE9_Tex_0026D0: type: TEXTURE offset: 0x26D0 symbol: object_oE9_Tex_0026D0 format: RGBA16 width: 32 height: 32 object_oE9_Tex_002ED0: type: TEXTURE offset: 0x2ED0 symbol: object_oE9_Tex_002ED0 format: I4 width: 16 height: 8 object_oE9Vtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_oE9Vtx_000000 count: 128 array_type: VTX zero_flag: true null_cross_file: true