:config: segments: - [ 6, 0x011914F0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x011914F0 ] - [ 9, 0x011914F0 ] - [ 10, 0x011914F0 ] - [ 11, 0x011914F0 ] - [ 12, 0x011914F0 ] - [ 13, 0x011914F0 ] external_files: - pal_gc/objects/gameplay_keep.yml object_tsubo_DL_0017C0: type: GFX offset: 0x17C0 symbol: object_tsubo_DL_0017C0 object_tsubo_DL_001960: type: GFX offset: 0x1960 symbol: object_tsubo_DL_001960 object_tsubo_Tex_000000: type: TEXTURE offset: 0x0 symbol: object_tsubo_Tex_000000 format: RGBA16 width: 32 height: 64 object_tsubo_Tex_001000: type: TEXTURE offset: 0x1000 symbol: object_tsubo_Tex_001000 format: RGBA16 width: 16 height: 16 object_tsubo_Tex_001200: type: TEXTURE offset: 0x1200 symbol: object_tsubo_Tex_001200 format: RGBA16 width: 16 height: 16 object_tsuboVtx_001400: type: OOT:ARRAY offset: 0x001400 symbol: object_tsuboVtx_001400 count: 60 array_type: VTX zero_flag: true null_cross_file: true object_tsuboVtx_001930: type: OOT:ARRAY offset: 0x001930 symbol: object_tsuboVtx_001930 count: 3 array_type: VTX zero_flag: true null_cross_file: true