:config: segments: - [ 6, 0x010F3DA0 ] - [ 4, 0x00D250B0 ] - [ 8, 0x010F3DA0 ] - [ 9, 0x010F3DA0 ] - [ 10, 0x010F3DA0 ] - [ 11, 0x010F3DA0 ] - [ 12, 0x010F3DA0 ] - [ 13, 0x010F3DA0 ] external_files: - pal_mq/objects/gameplay_keep.yml gEnNyMetalBodyDL: type: GFX offset: 0x1EA8 symbol: gEnNyMetalBodyDL gEnNyMetalBodyTex: type: TEXTURE offset: 0x0A00 symbol: gEnNyMetalBodyTex format: RGBA16 width: 32 height: 32 gEnNyRockBodyDL: type: GFX offset: 0x1DD0 symbol: gEnNyRockBodyDL gEnNyRockBodyTex: type: TEXTURE offset: 0x0000 symbol: gEnNyRockBodyTex format: RGBA16 width: 16 height: 16 gEnNySpikeDL: type: GFX offset: 0x1FC8 symbol: gEnNySpikeDL gEnNySpikeTex: type: TEXTURE offset: 0x0200 symbol: gEnNySpikeTex format: RGBA16 width: 32 height: 32 object_nyVtx_001200: type: OOT:ARRAY offset: 0x001200 symbol: object_nyVtx_001200 count: 48 array_type: VTX zero_flag: true null_cross_file: true object_nyVtx_001500: type: OOT:ARRAY offset: 0x001500 symbol: object_nyVtx_001500 count: 15 array_type: VTX zero_flag: true null_cross_file: true object_nyVtx_0015F0: type: OOT:ARRAY offset: 0x0015F0 symbol: object_nyVtx_0015F0 count: 126 array_type: VTX zero_flag: true null_cross_file: true