:config: segments: - [ 6, 0x01213AC0 ] - [ 4, 0x00D250B0 ] - [ 8, 0x01213AC0 ] - [ 9, 0x01213AC0 ] - [ 10, 0x01213AC0 ] - [ 11, 0x01213AC0 ] - [ 12, 0x01213AC0 ] - [ 13, 0x01213AC0 ] external_files: - pal_mq/objects/gameplay_keep.yml gTowerCollapseBarFlameTex: type: TEXTURE offset: 0x800 symbol: gTowerCollapseBarFlameTex format: RGBA16 width: 32 height: 32 gTowerCollapseBarMetalTex: type: TEXTURE offset: 0x0 symbol: gTowerCollapseBarMetalTex format: RGBA16 width: 32 height: 32 gTowerCollapseBarsCol: type: OOT:COLLISION offset: 0x11D4 symbol: gTowerCollapseBarsCol gTowerCollapseBarsDL: type: GFX offset: 0x1080 symbol: gTowerCollapseBarsDL object_zgVtx_001000: type: OOT:ARRAY offset: 0x001000 symbol: object_zgVtx_001000 count: 8 array_type: VTX zero_flag: true null_cross_file: true