:config: segments: - [ 6, 0x00E2E6E0 ] - [ 4, 0x00D250B0 ] - [ 8, 0x00E2E6E0 ] - [ 9, 0x00E2E6E0 ] - [ 10, 0x00E2E6E0 ] - [ 11, 0x00E2E6E0 ] - [ 12, 0x00E2E6E0 ] - [ 13, 0x00E2E6E0 ] external_files: - pal_mq/objects/gameplay_keep.yml gBubbleDL: type: GFX offset: 0x1000 symbol: gBubbleDL gBubbleTex: type: TEXTURE offset: 0x0 symbol: gBubbleTex format: IA8 width: 64 height: 64 object_bubbleVtx_001080: type: OOT:ARRAY offset: 0x001080 symbol: object_bubbleVtx_001080 count: 4 array_type: VTX zero_flag: true null_cross_file: true