Files
briaguya c00dd24caa Replace ZAPDTR and OTRExporter with Torch (#6989)
* Add Torch migration plan

Plan for replacing ZAPDTR + OTRExporter with Torch as SoH's only asset
pipeline, following HarbourMasters/Torch#219 ("oot support").

Co-Authored-By: Claude <noreply@anthropic.com>

* Plan: yml repo is source of truth, drop the move-to-assets-repo steps

- Name the actual repo (briaguya0/soh-asset-yml); it holds yml only, and is
  edited directly rather than regenerated. zapd_to_torch.py is a one-shot
  conversion, not an ongoing workflow, since nobody edits the ZAPD XMLs once
  ZAPD is gone.
- Phase 5 is pure deletion. Generator inputs are already preserved by the
  harness's shipwright@95d8f7e submodule pin and by git history, so nothing
  needs snapshotting or moving out of Shipwright.
- Clarify soh/CMakeLists.txt:107-109 as a configure-soh-directly fallback with
  nothing left to fall back to.
- Downgrade the extraction wall-clock risk; perf work landed in Torch#219.

Co-Authored-By: Claude <noreply@anthropic.com>

* Phase 0: flesh out the verification gates

Adds torch-migration/PHASE0.md with the full gate detail: what each gate's
variable is, the driver source, exact commands, cost, and exit criteria.

Two gates the plan was missing:
  - Gate C (Release build) - the harness 14/14 is a Debug measurement; CI
    and releases build -O3.
  - Gate A2 (two extractions in one process) - free once the driver exists,
    retires the re-entrancy risk offline instead of by hand in the game.

Also: gates run full-tree + check.sh rather than test_assets.py (which
hardcodes the torch path and copies a filtered yml subset), 19 ROM dumps
not 17, and libgfxd being USE_STANDALONE-only is called out as the real
hazard in Gate A.

* Phase 0: correct the test_assets.py claim

The "filtered subset" was a misread. The log line prints the pre-recursion
yml count (1320); setup_scratch's external_files recursion then pulls in the
remaining 130, so an unfiltered run copies all 1450 - verified by replaying
the logic. So the gates use test_assets.py, the same tool that produced the
existing 14/14, with a TORCH_BIN env override as the only harness patch.

Gate A2 keeps the check.sh path, since it needs two extractions in one
process and test_assets.py execs the binary once per ROM.

* Phase 0: preflight green, 19/19

Baseline Torch build (USE_STANDALONE=ON, all games, Debug, PORT_VERSION_
ENDIANNESS=ON) reproduces every reference archive: 19 ROM dumps, all
0 failed / 0 not generated / 0 not in reference. Counts match the harness
README's 14-target table, and the duplicate dumps agree with each other,
which the 14-target matrix never showed.

Reference manifests also spot-checked by re-derivation from two o2r files
-- the baseline the gates measure against hasn't drifted.

* Phase 0: Gate A green, 19/19

USE_STANDALONE=OFF plus driving Companion by hand produces byte-identical
archives for all 19 ROM dumps.

The real question was libgfxd, which is fetched only if(USE_STANDALONE) --
_deps/ confirms it is absent, so the Binary export path is genuinely
gfxd-free. Reading said so; now it's run.

Progress denominator confirmed exact: SetPhaseCallback fires once per yml
file, matching the on-disk count for all three classes (1449/1450/1480).
Phase 3's bar can be monotonic with no change to OTRGlobals.

Also observed for Phase 2: zlib is fetched even with BUILD_STORMLIB=OFF and
no zlib.h use in torch/src, confirming risk #1; spdlog is not fetched, so
only the global-logger stomping applies there.

* Phase 0: Gate A2 green, and the duplicate-entry finding

Two extractions in one process, vanilla then MQ, both byte-identical to
their references. The second run's phases=1450 matches pal_mq's on-disk
yml count exactly, which is the direct refutation of the gProcessedFiles
risk -- a leak would have skipped files and truncated the archive. A
fresh Companion per extraction is sufficient; PLAN.md risk #6 retired.

Also records what the gate turned up on the way: torch writes 25
duplicate archive entries, benign because libultraship indexes by CRC64
of the path. Filed as Torch#233 item 5. Corrects the Gate A note that
attributed the whole ~343 KB size delta to compression -- 76 KB of it is
these duplicates.

* Phase 0: Gates B and C green

OoT-only (eight BUILD_<game> flags OFF) and Release (-O3) each 19/19
identical, one variable moved apiece -- verified against the option()
defaults so the other flags genuinely match the baseline cache.

Gate C mattered: every parity measurement to date, including the original
14/14, was Debug, while CI and releases build -O3.

Also records extraction wall-clock from torch's own timing line: Release
averages 11.4s per ROM against Debug's 26.7s, and the OoT-only flags cost
nothing. SoH ships Release, so PLAN.md risk #5 looks much smaller than the
Debug numbers suggested -- though ZAPD's time on the same machine is still
unmeasured.

* Phase 0: Gate A' green -- the shipping configuration is the spec

Static lib + OoT-only + Release together: 19/19 identical plus the
vanilla-then-MQ pair. Flags verified from the generated cache rather than
assumed, so Phase 2's CMake block and TorchExtract.cpp can be
transcriptions of this build and RunOnce respectively.

Archive bytes turn out to be configuration-independent -- the pair
produced exactly the sizes the Debug static-lib run did, phases=1450 on
both runs. Extraction 11.8s mean, so the static-lib wrapper costs nothing
over Gate C.

Confirms both Phase 2 dependency risks in the configuration that actually
ships: zlib fetched with BUILD_STORMLIB=OFF and no zlib.h includes,
tinyxml2 fetched with BUILD_NAUDIO=OFF removing its only consumers. Both
FetchContent declarations are unconditional.

* Copy soh.o2r from a checked-in prebuilt archive (TEMPORARY)

Unblocks the rest of the migration. soh.o2r is produced by ZAPD via
OTRExporter/extract_assets.py, both of which this migration deletes; its
replacement is a small in-tree packer that has to reproduce ZAPD's
texture quantisation exactly. Rather than block Phases 2/3/5 on that
packer, check the archive in and make GenerateSohOtr a copy.

The archive doubles as Phase 4's acceptance oracle -- the packer is
correct when its output matches this entry-for-entry -- which is strictly
more useful than Gate E's planned manifest of hashes of it.

Generation turns out to be content-deterministic but NOT byte-
deterministic: two runs give identical payloads for all 1,042 entries but
different file hashes, because zip stores per-entry timestamps. So the
Phase 4 comparison must be entry-wise; whole-file would fail even on a
correct archive. Recorded in prebuilt/README.md.

Adds a configure-time guard on the baked-in portVersion. OTRGlobals.cpp
:283 requires exact major.minor.patch equality and RunExtract exit(1)s
with "soh.o2r is outdated", which is an opaque symptom for a stale
checked-in file; verified the guard fires by building against 9.2.4.

ExtractAssets, CI and copy-existing-otrs.cmake are deliberately untouched
-- ExtractAssets still generates a correct archive while ZAPD exists, and
the CI job keeps working since it just builds this target.

* Extract ROMs with Torch instead of ZAPD

Adds soh/assets/yml as a submodule (briaguya0/soh-asset-yml, 20,353 asset
definitions) and FetchContents torch at 4cae4416, configured exactly as
Gate A' measured it: static lib, OoT only, no UI, no StormLib.

find_package(ZLIB) has to run before torch is declared. Torch declares
zlib with OVERRIDE_FIND_PACKAGE, so it takes over the whole build's
find_package(ZLIB), and its copy provides no ZLIB::ZLIB -- which both
StormLib and CMake's FindPNG link by name. Filed upstream as Torch#233.

CallZapd becomes CallTorch: no chdir, no symlinked assets dir, no 22-entry
argv. Everything that needed the working directory is now a parameter.
TorchExtract.cpp is the only TU that includes Companion.h, since torch
exports its whole lib/ as PUBLIC includes.

Progress uses torch's phase callback, which fires once per yml file, with
the denominator counted off disk. Gate A confirmed the two match exactly
for all three yml counts, so the bar runs 0-100 without the sawtooth the
old per-file counter would have produced.

GetZapdVerStr becomes GetTorchVersionDir, returning the version directory
under the yml tree rather than a ZAPD xml directory.

soh.elf links torch and no longer references zapd_report.

* Record the two-ROM session passing in-game

Vanilla then MQ extracted in one process, both loaded and played. Closes
PLAN.md risk #6 in the game rather than only against the harness driver,
and confirms config.yml-driven archive naming end to end.

* Add soh-torch, rebuild ExtractAssets on it

soh links torch as a static library, which compiles out torch's own CLI,
so build-time extraction needs an entry point. soh-torch supplies one
around the same SohTorch::Extract the game calls -- one implementation,
so the CLI and the in-game path can't drift.

ExtractAssets keeps its old contract: SOH_ROM_PATH accepts roms and/or
directories of roms and defaults to roms/, so dropping a vanilla and a
master quest rom in produces oot.o2r and oot-mq.o2r in one run, and
chaining GenerateSohOtr keeps soh.o2r coming out of it too.

Extract now returns the archive name torch chose rather than deriving it
from IsMasterQuest(), so config.yml is the only thing naming archives.
The name comes from Companion::GetOutputPath(): scanning the destination
for *.o2r picks up an unrelated soh.o2r when extracting into the build
directory, which is only invisible in the game because it extracts into
an empty temp dir.

ExtractAssetHeaders stays as a target that explains why it can't run --
torch registers no OoT header exporter and emits no #define d<sym>, which
soh source references ~24k times. Documented in BUILDING.md alongside it.

This removes the last ZAPD dependency from the build.

* Add the roms directory ExtractAssets defaults to

BUILDING.md points people at roms/, but git can't track an empty
directory, so a fresh clone didn't have one. Its .gitignore keeps
everything but itself and the readme out.

* Delete ZAPDTR and OTRExporter

Nothing drives them any more: ExtractAssets runs soh-torch, the in-game
extractor calls Companion directly, GenerateSohOtr copies a prebuilt
archive, and soh links torch instead of ZAPDLib. Verified with a build
from a fresh tree with both submodules absent from disk.

Removes the submodules, the 7,680 ZAPD xmls under soh/assets/xml, the
extractor inputs (Config_*.xml, TexturePool.xml, filelists, symbols) and
copy-existing-otrs.cmake. The xmls remain in this repo's history and in
the test harness's pinned shipwright submodule, which is where the yaml
was generated from.

Packaging changes shape as well as content: the extractor assets used to
install into the 'extractor' component, which Packaging-2.cmake only
includes for the AppImage generator, so linux zips shipped without them.
torch is linked into soh rather than being a separate binary, so the yml
tree installs into 'ship' on every platform and every package can extract
a rom.

* Keep CI providing tinyxml2 itself

Torch's fetched copy satisfies libultraship today, so the install steps
are redundant -- but that rests on torch declaring tinyxml2 with an
unconditional OVERRIDE_FIND_PACKAGE, which is an implementation detail,
and one we've asked upstream to reconsider in Torch#233. If the fetch
gets gated, find_package needs a system copy again and CI would break
because we removed the steps providing it.

Also notes that the generate-soh-otr slim-down was written before the
prebuilt archive, which makes that job build nothing for now.

* Generate soh.o2r again, replacing the prebuilt archive

soh-o2r-packer builds soh.o2r from soh/assets/custom, reproducing the
ZAPD/OTRExporter archive exactly: 1,042 entries, 0 missing, 0 extra, 0
content mismatch, checked entry-wise because zip stores per-entry
timestamps and whole-file hashes never match between runs.

Most of it is torch's: Companion::Pack walks the directory, zips it and
writes portVersion; BaseExporter::WriteHeader writes the resource header;
TextureType and CalculateTextureSize come from TextureUtils. The packer
stages the assets into the shape the archive should have and hands that
over. Encoding a PNG into an N64 texture is the only piece nothing else
provides -- torch decodes rom data that is already N64 format, never the
reverse -- so PngTexture.cpp is the whole of what had to be written, and
it follows ZAPD's quantisation rather than n64graphics', which scales
where ZAPD shifts.

GenerateSohOtr copies the libultraship shaders into assets/custom again
before packing; assets/custom/shaders is gitignored and nothing else
populates it, so a fresh clone would otherwise pack three files short.

Removes prebuilt/ and its configure-time portVersion guard.

* Move the asset tools under soh/assets

soh-torch and soh-o2r-packer both exist to turn assets into archives, so
they sit better beside the assets they read than at the repo root.

Nothing tangled: both targets are declared in the root CMakeLists with
explicit paths rather than add_subdirectory, and soh/CMakeLists.txt globs
only include/, soh/ and src/, so sources under assets/ aren't swept into
the soh target.

* Build soh.o2r in CI without libultraship or soh

SOH_TOOLS_ONLY returns from the root CMakeLists once the asset tools are
declared, before libultraship and soh are added, so a configure that only
needs soh-o2r-packer never reaches LUS's find_package(SDL2 REQUIRED).

That lets generate-soh-otr drop building SDL2 from source, SDL2_net, and
the deps cache that existed to hold the SDL2 tarball -- eleven steps down
to six. Verified a tools-only build produces the archive with all 1,042
entries matching.

The tool targets move above the sub-projects so the early return can sit
between them; they only ever needed torch. The packer creates its output
directory, which previously came for free from soh's build directory.

* Fix macos and windows builds, keep the tools out of the game build

macos: libultraship declares spdlog with OVERRIDE_FIND_PACKAGE so its own
find_package(spdlog REQUIRED) resolves, but torch declares spdlog without
it, and FetchContent_Declare is first-wins. Configuring torch first made
LUS's declaration a no-op and left find_package with no config to find.
It only showed on macos because that's the platform where neither project
finds an installed spdlog -- it's kept out of macports.yml because its fmt
dependency breaks the universal build -- so both fall through to fetching.
Declaring it ahead of both keeps macos on the same source-built v1.16.0 it
used before. Torch already uses OVERRIDE_FIND_PACKAGE for tinyxml2 and
zlib, so the real fix is upstream.

windows: soh builds with /WX, and TorchExtract.cpp is the one translation
unit reaching yaml-cpp through torch's headers, which trips the
dll-interface warnings. Suppress those two on that file.

EXCLUDE_FROM_ALL on soh-torch and soh-o2r-packer: they are build-time
tools, so building the game shouldn't compile them. ExtractAssets and
GenerateSohOtr still pull them in through DEPENDS.

Drops the .gitattributes rule for the prebuilt archive, which is gone.

* Drop the gitignore negation for the prebuilt archive

Left over with the .gitattributes rule when prebuilt/ was removed.

* TEMPORARY: put soh/assets/xml back so the branch diff is reviewable

Deleting 7,680 xmls puts the diff past what GitHub will render, and they
are 99.8% of it. Restoring them here leaves the ~46 files that actually
changed, which reviews in the compare view.

Revert this before opening the PR.

* Remove the migration planning docs

Scaffolding for the migration itself rather than anything the repo needs
to carry afterwards.

* Fix NTSC master quest roms being rejected as unsupported

verMap's two master quest rows keyed off the GameCube constants instead
of the MQ ones, so with duplicate keys dropped the map never contained
OOT_NTSC_US_MQ or OOT_NTSC_JP_MQ and both roms were filtered out before
extraction. IsMasterQuest already handles both, and the asset yml covers
ntsc_u_mq and ntsc_j_mq, so keying them correctly is all that's needed.

Predates this migration; the torch cli was unaffected because it hashes
the rom rather than consulting verMap.

* Revert "TEMPORARY: put soh/assets/xml back so the branch diff is reviewable"

This reverts commit 28f41138d6.

* Run clang-format

Renaming CallZapd to CallTorch made the call sites one character longer
and left their continuation lines under-indented.

Co-Authored-By: Claude <noreply@anthropic.com>

* Temporarily pin torch to the fork carrying the Windows fixes

HarbourMasters/Torch#234 fixes three Windows-only defects in the OoT factories:
a 64 KiB over-read past the code segment that crashes extraction, backslashes
in exported scene resource names that crash at scene load, and external_files
being keyed differently from the directory walk, which processed every
dependency twice.

Without them a Windows build of this branch cannot extract a rom. Goes back to
a HarbourMasters sha once that PR merges.

Co-Authored-By: Claude <noreply@anthropic.com>

* Point torch back at upstream

HarbourMasters/Torch#234 landed as 65eb11c, squashing the three Windows fixes
this branch was pinned to a fork for. The squashed tree is identical to the
fork commit that was tested, and extraction output is unchanged: 35,386
entries, same CRCs.

Co-Authored-By: Claude <noreply@anthropic.com>

* Vendor the asset yml instead of submoduling it

The submodule existed only so this PR's diff stayed reviewable; squash-merging
it would have put a submodule on develop. This replaces it with the 20,353
files themselves, from briaguya0/soh-asset-yml@523be1d.

The submodule's own README is dropped rather than vendored, since it describes
that repo and was showing up in the assets folder of release downloads.

Co-Authored-By: Claude <noreply@anthropic.com>

* Bump torch to pick up the yaml-cpp 0.9.0 bump

HarbourMasters/Torch#235 landed as e92c210. The pinned yaml-cpp predated
jbeder/yaml-cpp@4fe2fb8, so every scalar conversion constructed a named
std::locale; cheap on glibc, expensive on MSVC. Windows extraction of a PAL GC
rom drops from 49.0s to 13.9s on the same machine, which also puts it ahead of
ZAPDTR's 48.4s rather than fractionally behind.

The merged commit is tree-identical to the fork commit those numbers were
measured on. Extraction output is unchanged: 35,386 entries, same CRCs.

Co-Authored-By: Claude <noreply@anthropic.com>

* Consume torch as a submodule instead of FetchContent

Reviewer feedback on #6989: FetchContent makes iterating on torch itself
awkward, since testing a change means pushing it somewhere the pin can
reach. A submodule is editable in place, which is how libultraship
already works.

Nothing else changes -- FetchContent_MakeAvailable was already doing
add_subdirectory, so the include topology and every build option are the
same. The pin moves from GIT_TAG into the gitlink, at the same sha.

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-08-01 02:12:01 +00:00

871 lines
17 KiB
YAML

:config:
segments:
- [ 6, 0x00EF4280 ]
- [ 4, 0x00D30660 ]
- [ 8, 0x00EF4280 ]
- [ 9, 0x00EF4280 ]
- [ 10, 0x00EF4280 ]
- [ 11, 0x00EF4280 ]
- [ 12, 0x00EF4280 ]
- [ 13, 0x00EF4280 ]
external_files:
- pal_1-1/objects/gameplay_keep.yml
gPhantomEnergyBallDL:
type: GFX
offset: 0x12160
symbol: gPhantomEnergyBallDL
gPhantomGanonTitleCardTex:
type: TEXTURE
offset: 0x59A0
symbol: gPhantomGanonTitleCardTex
format: IA8
width: 128
height: 120
gPhantomHorseAirAnim:
type: OOT:ANIMATION
offset: 0xB9D0
symbol: gPhantomHorseAirAnim
gPhantomHorseFenceJumpAnim:
type: OOT:ANIMATION
offset: 0xC180
symbol: gPhantomHorseFenceJumpAnim
gPhantomHorseIdleAnim:
type: OOT:ANIMATION
offset: 0xE8A0
symbol: gPhantomHorseIdleAnim
gPhantomHorseLandAnim:
type: OOT:ANIMATION
offset: 0xCB1C
symbol: gPhantomHorseLandAnim
gPhantomHorseLeapAnim:
type: OOT:ANIMATION
offset: 0xC65C
symbol: gPhantomHorseLeapAnim
gPhantomHorseRearingAnim:
type: OOT:ANIMATION
offset: 0xDDB8
symbol: gPhantomHorseRearingAnim
gPhantomHorseRunningAnim:
type: OOT:ANIMATION
offset: 0xB4C8
symbol: gPhantomHorseRunningAnim
gPhantomHorseSkel:
type: OOT:SKELETON
offset: 0xB098
symbol: gPhantomHorseSkel
limb_type: Skin
skel_type: Normal
gPhantomHorseStillAnim:
type: OOT:ANIMATION
offset: 0x5990
symbol: gPhantomHorseStillAnim
gPhantomHorseUnusedRearingAnim:
type: OOT:ANIMATION
offset: 0x5804
symbol: gPhantomHorseUnusedRearingAnim
gPhantomLightningBlastDL:
type: GFX
offset: 0xFCF8
symbol: gPhantomLightningBlastDL
gPhantomLightningDL:
type: GFX
offset: 0x105E0
symbol: gPhantomLightningDL
gPhantomUnkDL_10CA0:
type: GFX
offset: 0x10CA0
symbol: gPhantomUnkDL_10CA0
gPhantomUnkDL_FCA0:
type: GFX
offset: 0xFCA0
symbol: gPhantomUnkDL_FCA0
gPhantomWarpDL:
type: GFX
offset: 0xFAA0
symbol: gPhantomWarpDL
object_fhgTex_003320:
type: TEXTURE
offset: 0x3320
symbol: object_fhgTex_003320
format: RGBA16
width: 16
height: 16
object_fhgTex_003520:
type: TEXTURE
offset: 0x3520
symbol: object_fhgTex_003520
format: RGBA16
width: 16
height: 16
object_fhgTex_003720:
type: TEXTURE
offset: 0x3720
symbol: object_fhgTex_003720
format: RGBA16
width: 16
height: 16
object_fhgTex_003920:
type: TEXTURE
offset: 0x3920
symbol: object_fhgTex_003920
format: RGBA16
width: 16
height: 16
object_fhgTex_003B20:
type: TEXTURE
offset: 0x3B20
symbol: object_fhgTex_003B20
format: RGBA16
width: 8
height: 8
object_fhgTex_003BA0:
type: TEXTURE
offset: 0x3BA0
symbol: object_fhgTex_003BA0
format: RGBA16
width: 16
height: 16
object_fhgTex_003DA0:
type: TEXTURE
offset: 0x3DA0
symbol: object_fhgTex_003DA0
format: RGBA16
width: 16
height: 16
object_fhgTex_003FA0:
type: TEXTURE
offset: 0x3FA0
symbol: object_fhgTex_003FA0
format: RGBA16
width: 16
height: 32
object_fhgTex_0043A0:
type: TEXTURE
offset: 0x43A0
symbol: object_fhgTex_0043A0
format: RGBA16
width: 16
height: 8
object_fhgTex_0044A0:
type: TEXTURE
offset: 0x44A0
symbol: object_fhgTex_0044A0
format: RGBA16
width: 32
height: 32
object_fhgTex_004CA0:
type: TEXTURE
offset: 0x4CA0
symbol: object_fhgTex_004CA0
format: RGBA16
width: 8
height: 16
object_fhgTex_004DA0:
type: TEXTURE
offset: 0x4DA0
symbol: object_fhgTex_004DA0
format: RGBA16
width: 8
height: 8
object_fhgTex_00D040:
type: TEXTURE
offset: 0xD040
symbol: object_fhgTex_00D040
format: RGBA16
width: 4
height: 4
object_fhgTex_00D060:
type: TEXTURE
offset: 0xD060
symbol: object_fhgTex_00D060
format: RGBA16
width: 16
height: 16
object_fhgTex_00E8B0:
type: TEXTURE
offset: 0xE8B0
symbol: object_fhgTex_00E8B0
format: I4
width: 64
height: 64
object_fhgTex_00F0B0:
type: TEXTURE
offset: 0xF0B0
symbol: object_fhgTex_00F0B0
format: I4
width: 64
height: 64
object_fhgTex_00FD98:
type: TEXTURE
offset: 0xFD98
symbol: object_fhgTex_00FD98
format: I8
width: 64
height: 32
object_fhgTex_010660:
type: TEXTURE
offset: 0x10660
symbol: object_fhgTex_010660
format: I4
width: 32
height: 96
object_fhgTex_010D20:
type: TEXTURE
offset: 0x10D20
symbol: object_fhgTex_010D20
format: I8
width: 32
height: 32
object_fhgTex_011120:
type: TEXTURE
offset: 0x11120
symbol: object_fhgTex_011120
format: I8
width: 64
height: 64
object_fhgVtx_000000:
type: OOT:ARRAY
offset: 0x000000
symbol: object_fhgVtx_000000
count: 41
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000290:
type: OOT:ARRAY
offset: 0x000290
symbol: object_fhgVtx_000290
count: 100
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_0008D0:
type: OOT:ARRAY
offset: 0x0008D0
symbol: object_fhgVtx_0008D0
count: 30
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000AB0:
type: OOT:ARRAY
offset: 0x000AB0
symbol: object_fhgVtx_000AB0
count: 25
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000C40:
type: OOT:ARRAY
offset: 0x000C40
symbol: object_fhgVtx_000C40
count: 14
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000D20:
type: OOT:ARRAY
offset: 0x000D20
symbol: object_fhgVtx_000D20
count: 14
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000E00:
type: OOT:ARRAY
offset: 0x000E00
symbol: object_fhgVtx_000E00
count: 18
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_000F20:
type: OOT:ARRAY
offset: 0x000F20
symbol: object_fhgVtx_000F20
count: 18
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001040:
type: OOT:ARRAY
offset: 0x001040
symbol: object_fhgVtx_001040
count: 82
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001560:
type: OOT:ARRAY
offset: 0x001560
symbol: object_fhgVtx_001560
count: 40
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_0017E0:
type: OOT:ARRAY
offset: 0x0017E0
symbol: object_fhgVtx_0017E0
count: 25
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001970:
type: OOT:ARRAY
offset: 0x001970
symbol: object_fhgVtx_001970
count: 18
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001A90:
type: OOT:ARRAY
offset: 0x001A90
symbol: object_fhgVtx_001A90
count: 14
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001B70:
type: OOT:ARRAY
offset: 0x001B70
symbol: object_fhgVtx_001B70
count: 30
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001D50:
type: OOT:ARRAY
offset: 0x001D50
symbol: object_fhgVtx_001D50
count: 18
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_001E70:
type: OOT:ARRAY
offset: 0x001E70
symbol: object_fhgVtx_001E70
count: 14
array_type: VTX
zero_flag: true
null_cross_file: true
gPhantomHorseSkelLimbsLimb_00AD54DL_001F50:
type: GFX
offset: 0x001F50
symbol: gPhantomHorseSkelLimbsLimb_00AD54DL_001F50
gPhantomHorseSkelLimbsLimb_00AD44DL_002098:
type: GFX
offset: 0x002098
symbol: gPhantomHorseSkelLimbsLimb_00AD44DL_002098
gPhantomHorseSkelLimbsLimb_00ADE4DL_002438:
type: GFX
offset: 0x002438
symbol: gPhantomHorseSkelLimbsLimb_00ADE4DL_002438
gPhantomHorseSkelLimbsLimb_00ADF4DL_002510:
type: GFX
offset: 0x002510
symbol: gPhantomHorseSkelLimbsLimb_00ADF4DL_002510
gPhantomHorseSkelLimbsLimb_00AF24DL_002610:
type: GFX
offset: 0x002610
symbol: gPhantomHorseSkelLimbsLimb_00AF24DL_002610
gPhantomHorseSkelLimbsLimb_00ADC4DL_002710:
type: GFX
offset: 0x002710
symbol: gPhantomHorseSkelLimbsLimb_00ADC4DL_002710
gPhantomHorseSkelLimbsLimb_00AF34DL_002810:
type: GFX
offset: 0x002810
symbol: gPhantomHorseSkelLimbsLimb_00AF34DL_002810
gPhantomHorseSkelLimbsLimb_00ADD4DL_0028C0:
type: GFX
offset: 0x0028C0
symbol: gPhantomHorseSkelLimbsLimb_00ADD4DL_0028C0
gPhantomHorseSkelLimbsLimb_00AEA4DL_002970:
type: GFX
offset: 0x002970
symbol: gPhantomHorseSkelLimbsLimb_00AEA4DL_002970
gPhantomHorseSkelLimbsLimb_00AEB4DL_002C48:
type: GFX
offset: 0x002C48
symbol: gPhantomHorseSkelLimbsLimb_00AEB4DL_002C48
gPhantomHorseSkelLimbsLimb_00AE94DL_002DE8:
type: GFX
offset: 0x002DE8
symbol: gPhantomHorseSkelLimbsLimb_00AE94DL_002DE8
gPhantomHorseSkelLimbsLimb_00AE74DL_002EE8:
type: GFX
offset: 0x002EE8
symbol: gPhantomHorseSkelLimbsLimb_00AE74DL_002EE8
gPhantomHorseSkelLimbsLimb_00AE64DL_002F98:
type: GFX
offset: 0x002F98
symbol: gPhantomHorseSkelLimbsLimb_00AE64DL_002F98
gPhantomHorseSkelLimbsLimb_00AE84DL_003098:
type: GFX
offset: 0x003098
symbol: gPhantomHorseSkelLimbsLimb_00AE84DL_003098
gPhantomHorseSkelLimbsLimb_00AFB4DL_003170:
type: GFX
offset: 0x003170
symbol: gPhantomHorseSkelLimbsLimb_00AFB4DL_003170
gPhantomHorseSkelLimbsLimb_00AFA4DL_003220:
type: GFX
offset: 0x003220
symbol: gPhantomHorseSkelLimbsLimb_00AFA4DL_003220
gPhantomHorseSkelLimbsLimb_00AC74:
type: OOT:LIMB
offset: 0x00AC74
symbol: gPhantomHorseSkelLimbsLimb_00AC74
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AC84:
type: OOT:LIMB
offset: 0x00AC84
symbol: gPhantomHorseSkelLimbsLimb_00AC84
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AC94:
type: OOT:LIMB
offset: 0x00AC94
symbol: gPhantomHorseSkelLimbsLimb_00AC94
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACA4:
type: OOT:LIMB
offset: 0x00ACA4
symbol: gPhantomHorseSkelLimbsLimb_00ACA4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACB4:
type: OOT:LIMB
offset: 0x00ACB4
symbol: gPhantomHorseSkelLimbsLimb_00ACB4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACC4:
type: OOT:LIMB
offset: 0x00ACC4
symbol: gPhantomHorseSkelLimbsLimb_00ACC4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACD4:
type: OOT:LIMB
offset: 0x00ACD4
symbol: gPhantomHorseSkelLimbsLimb_00ACD4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACE4:
type: OOT:LIMB
offset: 0x00ACE4
symbol: gPhantomHorseSkelLimbsLimb_00ACE4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ACF4:
type: OOT:LIMB
offset: 0x00ACF4
symbol: gPhantomHorseSkelLimbsLimb_00ACF4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD04:
type: OOT:LIMB
offset: 0x00AD04
symbol: gPhantomHorseSkelLimbsLimb_00AD04
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD14:
type: OOT:LIMB
offset: 0x00AD14
symbol: gPhantomHorseSkelLimbsLimb_00AD14
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD24:
type: OOT:LIMB
offset: 0x00AD24
symbol: gPhantomHorseSkelLimbsLimb_00AD24
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD34:
type: OOT:LIMB
offset: 0x00AD34
symbol: gPhantomHorseSkelLimbsLimb_00AD34
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD44:
type: OOT:LIMB
offset: 0x00AD44
symbol: gPhantomHorseSkelLimbsLimb_00AD44
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD54:
type: OOT:LIMB
offset: 0x00AD54
symbol: gPhantomHorseSkelLimbsLimb_00AD54
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD64:
type: OOT:LIMB
offset: 0x00AD64
symbol: gPhantomHorseSkelLimbsLimb_00AD64
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD74:
type: OOT:LIMB
offset: 0x00AD74
symbol: gPhantomHorseSkelLimbsLimb_00AD74
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD84:
type: OOT:LIMB
offset: 0x00AD84
symbol: gPhantomHorseSkelLimbsLimb_00AD84
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AD94:
type: OOT:LIMB
offset: 0x00AD94
symbol: gPhantomHorseSkelLimbsLimb_00AD94
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADA4:
type: OOT:LIMB
offset: 0x00ADA4
symbol: gPhantomHorseSkelLimbsLimb_00ADA4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADB4:
type: OOT:LIMB
offset: 0x00ADB4
symbol: gPhantomHorseSkelLimbsLimb_00ADB4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADC4:
type: OOT:LIMB
offset: 0x00ADC4
symbol: gPhantomHorseSkelLimbsLimb_00ADC4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADD4:
type: OOT:LIMB
offset: 0x00ADD4
symbol: gPhantomHorseSkelLimbsLimb_00ADD4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADE4:
type: OOT:LIMB
offset: 0x00ADE4
symbol: gPhantomHorseSkelLimbsLimb_00ADE4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00ADF4:
type: OOT:LIMB
offset: 0x00ADF4
symbol: gPhantomHorseSkelLimbsLimb_00ADF4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE04:
type: OOT:LIMB
offset: 0x00AE04
symbol: gPhantomHorseSkelLimbsLimb_00AE04
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE14:
type: OOT:LIMB
offset: 0x00AE14
symbol: gPhantomHorseSkelLimbsLimb_00AE14
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE24:
type: OOT:LIMB
offset: 0x00AE24
symbol: gPhantomHorseSkelLimbsLimb_00AE24
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE34:
type: OOT:LIMB
offset: 0x00AE34
symbol: gPhantomHorseSkelLimbsLimb_00AE34
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE44:
type: OOT:LIMB
offset: 0x00AE44
symbol: gPhantomHorseSkelLimbsLimb_00AE44
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE54:
type: OOT:LIMB
offset: 0x00AE54
symbol: gPhantomHorseSkelLimbsLimb_00AE54
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE64:
type: OOT:LIMB
offset: 0x00AE64
symbol: gPhantomHorseSkelLimbsLimb_00AE64
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE74:
type: OOT:LIMB
offset: 0x00AE74
symbol: gPhantomHorseSkelLimbsLimb_00AE74
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE84:
type: OOT:LIMB
offset: 0x00AE84
symbol: gPhantomHorseSkelLimbsLimb_00AE84
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AE94:
type: OOT:LIMB
offset: 0x00AE94
symbol: gPhantomHorseSkelLimbsLimb_00AE94
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AEA4:
type: OOT:LIMB
offset: 0x00AEA4
symbol: gPhantomHorseSkelLimbsLimb_00AEA4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AEB4:
type: OOT:LIMB
offset: 0x00AEB4
symbol: gPhantomHorseSkelLimbsLimb_00AEB4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AEC4:
type: OOT:LIMB
offset: 0x00AEC4
symbol: gPhantomHorseSkelLimbsLimb_00AEC4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AED4:
type: OOT:LIMB
offset: 0x00AED4
symbol: gPhantomHorseSkelLimbsLimb_00AED4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AEE4:
type: OOT:LIMB
offset: 0x00AEE4
symbol: gPhantomHorseSkelLimbsLimb_00AEE4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AEF4:
type: OOT:LIMB
offset: 0x00AEF4
symbol: gPhantomHorseSkelLimbsLimb_00AEF4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF04:
type: OOT:LIMB
offset: 0x00AF04
symbol: gPhantomHorseSkelLimbsLimb_00AF04
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF14:
type: OOT:LIMB
offset: 0x00AF14
symbol: gPhantomHorseSkelLimbsLimb_00AF14
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF24:
type: OOT:LIMB
offset: 0x00AF24
symbol: gPhantomHorseSkelLimbsLimb_00AF24
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF34:
type: OOT:LIMB
offset: 0x00AF34
symbol: gPhantomHorseSkelLimbsLimb_00AF34
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF44:
type: OOT:LIMB
offset: 0x00AF44
symbol: gPhantomHorseSkelLimbsLimb_00AF44
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF54:
type: OOT:LIMB
offset: 0x00AF54
symbol: gPhantomHorseSkelLimbsLimb_00AF54
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF64:
type: OOT:LIMB
offset: 0x00AF64
symbol: gPhantomHorseSkelLimbsLimb_00AF64
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF74:
type: OOT:LIMB
offset: 0x00AF74
symbol: gPhantomHorseSkelLimbsLimb_00AF74
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF84:
type: OOT:LIMB
offset: 0x00AF84
symbol: gPhantomHorseSkelLimbsLimb_00AF84
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AF94:
type: OOT:LIMB
offset: 0x00AF94
symbol: gPhantomHorseSkelLimbsLimb_00AF94
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AFA4:
type: OOT:LIMB
offset: 0x00AFA4
symbol: gPhantomHorseSkelLimbsLimb_00AFA4
limb_type: Skin
gPhantomHorseSkelLimbsLimb_00AFB4:
type: OOT:LIMB
offset: 0x00AFB4
symbol: gPhantomHorseSkelLimbsLimb_00AFB4
limb_type: Skin
gPhantomHorseSkelLimbs:
type: BLOB
offset: 0xAFC4
symbol: gPhantomHorseSkelLimbs
size: 0
gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30:
type: GFX
offset: 0x00CB30
symbol: gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30
object_fhgVtx_00F8B0:
type: OOT:ARRAY
offset: 0x00F8B0
symbol: object_fhgVtx_00F8B0
count: 31
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_00FBC0:
type: OOT:ARRAY
offset: 0x00FBC0
symbol: object_fhgVtx_00FBC0
count: 5
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_00FC10:
type: OOT:ARRAY
offset: 0x00FC10
symbol: object_fhgVtx_00FC10
count: 9
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_0105A0:
type: OOT:ARRAY
offset: 0x0105A0
symbol: object_fhgVtx_0105A0
count: 4
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_010C60:
type: OOT:ARRAY
offset: 0x010C60
symbol: object_fhgVtx_010C60
count: 4
array_type: VTX
zero_flag: true
null_cross_file: true
object_fhgVtx_012120:
type: OOT:ARRAY
offset: 0x012120
symbol: object_fhgVtx_012120
count: 4
array_type: VTX
zero_flag: true
null_cross_file: true