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Shipwright/soh/soh/resource/importer/SkeletonLimbFactory.cpp
T
2026-06-11 15:05:33 +00:00

258 lines
12 KiB
C++

#include "soh/resource/importer/SkeletonLimbFactory.h"
#include "soh/resource/type/SkeletonLimb.h"
#include "spdlog/spdlog.h"
#include <tinyxml2.h>
#include "libultraship/libultraship.h"
namespace SOH {
std::shared_ptr<Ship::IResource>
ResourceFactoryBinarySkeletonLimbV0::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto skeletonLimb = std::make_shared<SkeletonLimb>(initData);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
skeletonLimb->limbType = (LimbType)reader->ReadInt8();
skeletonLimb->skinSegmentType = (ZLimbSkinType)reader->ReadInt8();
skeletonLimb->skinDList = reader->ReadString();
skeletonLimb->skinVtxCnt = reader->ReadUInt16();
skeletonLimb->skinLimbModifCount = reader->ReadUInt32();
skeletonLimb->skinLimbModifArray.reserve(skeletonLimb->skinLimbModifCount);
skeletonLimb->skinLimbModifVertexArrays.reserve(skeletonLimb->skinLimbModifCount);
skeletonLimb->skinLimbModifTransformationArrays.reserve(skeletonLimb->skinLimbModifCount);
for (size_t i = 0; i < skeletonLimb->skinLimbModifCount; i++) {
SkinLimbModif skinLimbModif;
skinLimbModif.unk_4 = reader->ReadUInt16();
skeletonLimb->skinLimbModifArray.push_back(skinLimbModif);
std::vector<SkinVertex> skinVertexArray;
int32_t skinVertexCount = reader->ReadInt32();
skinVertexArray.reserve(skinVertexCount);
for (int32_t k = 0; k < skinVertexCount; k++) {
SkinVertex skinVertex;
skinVertex.index = reader->ReadInt16();
skinVertex.s = reader->ReadInt16();
skinVertex.t = reader->ReadInt16();
skinVertex.normX = reader->ReadInt8();
skinVertex.normY = reader->ReadInt8();
skinVertex.normZ = reader->ReadInt8();
skinVertex.alpha = reader->ReadUByte();
skinVertexArray.push_back(skinVertex);
}
skeletonLimb->skinLimbModifVertexArrays.push_back(skinVertexArray);
std::vector<SkinTransformation> skinTransformationArray;
int32_t skinTransformationCount = reader->ReadInt32();
skinTransformationArray.reserve(skinTransformationCount);
for (int32_t k = 0; k < skinTransformationCount; k++) {
SkinTransformation skinTransformation;
skinTransformation.limbIndex = reader->ReadUByte();
skinTransformation.x = reader->ReadInt16();
skinTransformation.y = reader->ReadInt16();
skinTransformation.z = reader->ReadInt16();
skinTransformation.scale = reader->ReadUByte();
skinTransformationArray.push_back(skinTransformation);
}
skeletonLimb->skinLimbModifTransformationArrays.push_back(skinTransformationArray);
}
skeletonLimb->skinDList2 = reader->ReadString();
skeletonLimb->legTransX = reader->ReadFloat();
skeletonLimb->legTransY = reader->ReadFloat();
skeletonLimb->legTransZ = reader->ReadFloat();
skeletonLimb->rotX = reader->ReadUInt16();
skeletonLimb->rotY = reader->ReadUInt16();
skeletonLimb->rotZ = reader->ReadUInt16();
skeletonLimb->childPtr = reader->ReadString();
skeletonLimb->siblingPtr = reader->ReadString();
skeletonLimb->dListPtr = reader->ReadString();
skeletonLimb->dList2Ptr = reader->ReadString();
skeletonLimb->transX = reader->ReadInt16();
skeletonLimb->transY = reader->ReadInt16();
skeletonLimb->transZ = reader->ReadInt16();
skeletonLimb->childIndex = reader->ReadUByte();
skeletonLimb->siblingIndex = reader->ReadUByte();
if (skeletonLimb->limbType == LimbType::LOD) {
skeletonLimb->limbData.lodLimb.jointPos.x = skeletonLimb->transX;
skeletonLimb->limbData.lodLimb.jointPos.y = skeletonLimb->transY;
skeletonLimb->limbData.lodLimb.jointPos.z = skeletonLimb->transZ;
skeletonLimb->limbData.lodLimb.child = skeletonLimb->childIndex;
skeletonLimb->limbData.lodLimb.sibling = skeletonLimb->siblingIndex;
if (skeletonLimb->dListPtr != "") {
skeletonLimb->dListPtr = "__OTR__" + skeletonLimb->dListPtr;
skeletonLimb->limbData.lodLimb.dLists[0] = (Gfx*)skeletonLimb->dListPtr.c_str();
} else {
skeletonLimb->limbData.lodLimb.dLists[0] = nullptr;
}
if (skeletonLimb->dList2Ptr != "") {
skeletonLimb->dList2Ptr = "__OTR__" + skeletonLimb->dList2Ptr;
skeletonLimb->limbData.lodLimb.dLists[1] = (Gfx*)skeletonLimb->dList2Ptr.c_str();
} else {
skeletonLimb->limbData.lodLimb.dLists[1] = nullptr;
}
} else if (skeletonLimb->limbType == LimbType::Standard) {
skeletonLimb->limbData.standardLimb.jointPos.x = skeletonLimb->transX;
skeletonLimb->limbData.standardLimb.jointPos.y = skeletonLimb->transY;
skeletonLimb->limbData.standardLimb.jointPos.z = skeletonLimb->transZ;
skeletonLimb->limbData.standardLimb.child = skeletonLimb->childIndex;
skeletonLimb->limbData.standardLimb.sibling = skeletonLimb->siblingIndex;
skeletonLimb->limbData.standardLimb.dList = nullptr;
if (!skeletonLimb->dListPtr.empty()) {
skeletonLimb->dListPtr = "__OTR__" + skeletonLimb->dListPtr;
skeletonLimb->limbData.standardLimb.dList = (Gfx*)skeletonLimb->dListPtr.c_str();
}
} else if (skeletonLimb->limbType == LimbType::Curve) {
skeletonLimb->limbData.skelCurveLimb.firstChildIdx = skeletonLimb->childIndex;
skeletonLimb->limbData.skelCurveLimb.nextLimbIdx = skeletonLimb->siblingIndex;
skeletonLimb->limbData.skelCurveLimb.dList[0] = nullptr;
skeletonLimb->limbData.skelCurveLimb.dList[1] = nullptr;
if (!skeletonLimb->dListPtr.empty()) {
skeletonLimb->dListPtr = "__OTR__" + skeletonLimb->dListPtr;
skeletonLimb->limbData.skelCurveLimb.dList[0] = (Gfx*)skeletonLimb->dListPtr.c_str();
}
if (!skeletonLimb->dList2Ptr.empty()) {
skeletonLimb->dList2Ptr = "__OTR__" + skeletonLimb->dList2Ptr;
skeletonLimb->limbData.skelCurveLimb.dList[1] = (Gfx*)skeletonLimb->dList2Ptr.c_str();
}
} else if (skeletonLimb->limbType == LimbType::Skin) {
skeletonLimb->limbData.skinLimb.jointPos.x = skeletonLimb->transX;
skeletonLimb->limbData.skinLimb.jointPos.y = skeletonLimb->transY;
skeletonLimb->limbData.skinLimb.jointPos.z = skeletonLimb->transZ;
skeletonLimb->limbData.skinLimb.child = skeletonLimb->childIndex;
skeletonLimb->limbData.skinLimb.sibling = skeletonLimb->siblingIndex;
if (skeletonLimb->skinSegmentType == ZLimbSkinType::SkinType_DList) {
skeletonLimb->limbData.skinLimb.segmentType = static_cast<int32_t>(skeletonLimb->skinSegmentType);
} else if (skeletonLimb->skinSegmentType == ZLimbSkinType::SkinType_4) {
skeletonLimb->limbData.skinLimb.segmentType = 4;
} else if (skeletonLimb->skinSegmentType == ZLimbSkinType::SkinType_5) {
skeletonLimb->limbData.skinLimb.segmentType = 5;
} else {
skeletonLimb->limbData.skinLimb.segmentType = 0;
}
if (skeletonLimb->skinSegmentType == ZLimbSkinType::SkinType_DList) {
if (skeletonLimb->skinDList != "") {
skeletonLimb->skinDList = "__OTR__" + skeletonLimb->skinDList;
skeletonLimb->limbData.skinLimb.segment = (Gfx*)skeletonLimb->skinDList.c_str();
} else {
skeletonLimb->limbData.skinLimb.segment = nullptr;
}
} else if (skeletonLimb->skinSegmentType == ZLimbSkinType::SkinType_4) {
skeletonLimb->skinAnimLimbData.totalVtxCount = skeletonLimb->skinVtxCnt;
skeletonLimb->skinAnimLimbData.limbModifCount = skeletonLimb->skinLimbModifCount;
skeletonLimb->skinAnimLimbData.limbModifications = skeletonLimb->skinLimbModifArray.data();
if (skeletonLimb->skinDList2 != "") {
skeletonLimb->skinDList2 = "__OTR__" + skeletonLimb->skinDList2;
skeletonLimb->skinAnimLimbData.dlist = (Gfx*)skeletonLimb->skinDList2.c_str();
} else {
skeletonLimb->skinAnimLimbData.dlist = nullptr;
}
for (size_t i = 0; i < skeletonLimb->skinLimbModifArray.size(); i++) {
skeletonLimb->skinAnimLimbData.limbModifications[i].vtxCount =
static_cast<u16>(skeletonLimb->skinLimbModifVertexArrays[i].size());
skeletonLimb->skinAnimLimbData.limbModifications[i].skinVertices =
skeletonLimb->skinLimbModifVertexArrays[i].data();
skeletonLimb->skinAnimLimbData.limbModifications[i].transformCount =
static_cast<u16>(skeletonLimb->skinLimbModifTransformationArrays[i].size());
skeletonLimb->skinAnimLimbData.limbModifications[i].limbTransformations =
skeletonLimb->skinLimbModifTransformationArrays[i].data();
skeletonLimb->skinAnimLimbData.limbModifications[i].unk_4 = skeletonLimb->skinLimbModifArray[i].unk_4;
}
skeletonLimb->limbData.skinLimb.segment = &skeletonLimb->skinAnimLimbData;
}
}
return skeletonLimb;
}
std::shared_ptr<Ship::IResource>
ResourceFactoryXMLSkeletonLimbV0::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto skelLimb = std::make_shared<SkeletonLimb>(initData);
auto reader = std::get<std::shared_ptr<tinyxml2::XMLDocument>>(file->Reader)->FirstChildElement();
std::string limbType = reader->Attribute("Type");
// OTRTODO
skelLimb->limbType = LimbType::LOD;
// skelLimb->legTransX = reader->FloatAttribute("LegTransX");
// skelLimb->legTransY = reader->FloatAttribute("LegTransY");
// skelLimb->legTransZ = reader->FloatAttribute("LegTransZ");
skelLimb->rotX = reader->IntAttribute("RotX");
skelLimb->rotY = reader->IntAttribute("RotY");
skelLimb->rotZ = reader->IntAttribute("RotZ");
// skelLimb->transX = reader->IntAttribute("TransX");
// skelLimb->transY = reader->IntAttribute("TransY");
// skelLimb->transZ = reader->IntAttribute("TransZ");
skelLimb->transX = (int)reader->FloatAttribute("LegTransX");
skelLimb->transY = (int)reader->FloatAttribute("LegTransY");
skelLimb->transZ = (int)reader->FloatAttribute("LegTransZ");
skelLimb->childIndex = reader->IntAttribute("ChildIndex");
skelLimb->siblingIndex = reader->IntAttribute("SiblingIndex");
// skelLimb->childPtr = reader->Attribute("ChildLimb");
// skelLimb->siblingPtr = reader->Attribute("SiblingLimb");
skelLimb->dListPtr = reader->Attribute("DisplayList1");
if (std::string(reader->Attribute("DisplayList1")) == "gEmptyDL") {
skelLimb->dListPtr = "";
}
auto& limbData = skelLimb->limbData;
limbData.lodLimb.jointPos.x = skelLimb->transX;
limbData.lodLimb.jointPos.y = skelLimb->transY;
limbData.lodLimb.jointPos.z = skelLimb->transZ;
if (skelLimb->dListPtr != "") {
skelLimb->dListPtr = "__OTR__" + skelLimb->dListPtr;
limbData.lodLimb.dLists[0] = (Gfx*)skelLimb->dListPtr.c_str();
} else {
limbData.lodLimb.dLists[0] = nullptr;
}
limbData.lodLimb.dLists[1] = nullptr;
limbData.lodLimb.child = skelLimb->childIndex;
limbData.lodLimb.sibling = skelLimb->siblingIndex;
// skelLimb->dList2Ptr = reader->Attribute("DisplayList2");
return skelLimb;
}
} // namespace SOH