Files
Shipwright/soh/assets/yml/ntsc_1-0/objects/object_owl.yml
T
briaguya c00dd24caa Replace ZAPDTR and OTRExporter with Torch (#6989)
* Add Torch migration plan

Plan for replacing ZAPDTR + OTRExporter with Torch as SoH's only asset
pipeline, following HarbourMasters/Torch#219 ("oot support").

Co-Authored-By: Claude <noreply@anthropic.com>

* Plan: yml repo is source of truth, drop the move-to-assets-repo steps

- Name the actual repo (briaguya0/soh-asset-yml); it holds yml only, and is
  edited directly rather than regenerated. zapd_to_torch.py is a one-shot
  conversion, not an ongoing workflow, since nobody edits the ZAPD XMLs once
  ZAPD is gone.
- Phase 5 is pure deletion. Generator inputs are already preserved by the
  harness's shipwright@95d8f7e submodule pin and by git history, so nothing
  needs snapshotting or moving out of Shipwright.
- Clarify soh/CMakeLists.txt:107-109 as a configure-soh-directly fallback with
  nothing left to fall back to.
- Downgrade the extraction wall-clock risk; perf work landed in Torch#219.

Co-Authored-By: Claude <noreply@anthropic.com>

* Phase 0: flesh out the verification gates

Adds torch-migration/PHASE0.md with the full gate detail: what each gate's
variable is, the driver source, exact commands, cost, and exit criteria.

Two gates the plan was missing:
  - Gate C (Release build) - the harness 14/14 is a Debug measurement; CI
    and releases build -O3.
  - Gate A2 (two extractions in one process) - free once the driver exists,
    retires the re-entrancy risk offline instead of by hand in the game.

Also: gates run full-tree + check.sh rather than test_assets.py (which
hardcodes the torch path and copies a filtered yml subset), 19 ROM dumps
not 17, and libgfxd being USE_STANDALONE-only is called out as the real
hazard in Gate A.

* Phase 0: correct the test_assets.py claim

The "filtered subset" was a misread. The log line prints the pre-recursion
yml count (1320); setup_scratch's external_files recursion then pulls in the
remaining 130, so an unfiltered run copies all 1450 - verified by replaying
the logic. So the gates use test_assets.py, the same tool that produced the
existing 14/14, with a TORCH_BIN env override as the only harness patch.

Gate A2 keeps the check.sh path, since it needs two extractions in one
process and test_assets.py execs the binary once per ROM.

* Phase 0: preflight green, 19/19

Baseline Torch build (USE_STANDALONE=ON, all games, Debug, PORT_VERSION_
ENDIANNESS=ON) reproduces every reference archive: 19 ROM dumps, all
0 failed / 0 not generated / 0 not in reference. Counts match the harness
README's 14-target table, and the duplicate dumps agree with each other,
which the 14-target matrix never showed.

Reference manifests also spot-checked by re-derivation from two o2r files
-- the baseline the gates measure against hasn't drifted.

* Phase 0: Gate A green, 19/19

USE_STANDALONE=OFF plus driving Companion by hand produces byte-identical
archives for all 19 ROM dumps.

The real question was libgfxd, which is fetched only if(USE_STANDALONE) --
_deps/ confirms it is absent, so the Binary export path is genuinely
gfxd-free. Reading said so; now it's run.

Progress denominator confirmed exact: SetPhaseCallback fires once per yml
file, matching the on-disk count for all three classes (1449/1450/1480).
Phase 3's bar can be monotonic with no change to OTRGlobals.

Also observed for Phase 2: zlib is fetched even with BUILD_STORMLIB=OFF and
no zlib.h use in torch/src, confirming risk #1; spdlog is not fetched, so
only the global-logger stomping applies there.

* Phase 0: Gate A2 green, and the duplicate-entry finding

Two extractions in one process, vanilla then MQ, both byte-identical to
their references. The second run's phases=1450 matches pal_mq's on-disk
yml count exactly, which is the direct refutation of the gProcessedFiles
risk -- a leak would have skipped files and truncated the archive. A
fresh Companion per extraction is sufficient; PLAN.md risk #6 retired.

Also records what the gate turned up on the way: torch writes 25
duplicate archive entries, benign because libultraship indexes by CRC64
of the path. Filed as Torch#233 item 5. Corrects the Gate A note that
attributed the whole ~343 KB size delta to compression -- 76 KB of it is
these duplicates.

* Phase 0: Gates B and C green

OoT-only (eight BUILD_<game> flags OFF) and Release (-O3) each 19/19
identical, one variable moved apiece -- verified against the option()
defaults so the other flags genuinely match the baseline cache.

Gate C mattered: every parity measurement to date, including the original
14/14, was Debug, while CI and releases build -O3.

Also records extraction wall-clock from torch's own timing line: Release
averages 11.4s per ROM against Debug's 26.7s, and the OoT-only flags cost
nothing. SoH ships Release, so PLAN.md risk #5 looks much smaller than the
Debug numbers suggested -- though ZAPD's time on the same machine is still
unmeasured.

* Phase 0: Gate A' green -- the shipping configuration is the spec

Static lib + OoT-only + Release together: 19/19 identical plus the
vanilla-then-MQ pair. Flags verified from the generated cache rather than
assumed, so Phase 2's CMake block and TorchExtract.cpp can be
transcriptions of this build and RunOnce respectively.

Archive bytes turn out to be configuration-independent -- the pair
produced exactly the sizes the Debug static-lib run did, phases=1450 on
both runs. Extraction 11.8s mean, so the static-lib wrapper costs nothing
over Gate C.

Confirms both Phase 2 dependency risks in the configuration that actually
ships: zlib fetched with BUILD_STORMLIB=OFF and no zlib.h includes,
tinyxml2 fetched with BUILD_NAUDIO=OFF removing its only consumers. Both
FetchContent declarations are unconditional.

* Copy soh.o2r from a checked-in prebuilt archive (TEMPORARY)

Unblocks the rest of the migration. soh.o2r is produced by ZAPD via
OTRExporter/extract_assets.py, both of which this migration deletes; its
replacement is a small in-tree packer that has to reproduce ZAPD's
texture quantisation exactly. Rather than block Phases 2/3/5 on that
packer, check the archive in and make GenerateSohOtr a copy.

The archive doubles as Phase 4's acceptance oracle -- the packer is
correct when its output matches this entry-for-entry -- which is strictly
more useful than Gate E's planned manifest of hashes of it.

Generation turns out to be content-deterministic but NOT byte-
deterministic: two runs give identical payloads for all 1,042 entries but
different file hashes, because zip stores per-entry timestamps. So the
Phase 4 comparison must be entry-wise; whole-file would fail even on a
correct archive. Recorded in prebuilt/README.md.

Adds a configure-time guard on the baked-in portVersion. OTRGlobals.cpp
:283 requires exact major.minor.patch equality and RunExtract exit(1)s
with "soh.o2r is outdated", which is an opaque symptom for a stale
checked-in file; verified the guard fires by building against 9.2.4.

ExtractAssets, CI and copy-existing-otrs.cmake are deliberately untouched
-- ExtractAssets still generates a correct archive while ZAPD exists, and
the CI job keeps working since it just builds this target.

* Extract ROMs with Torch instead of ZAPD

Adds soh/assets/yml as a submodule (briaguya0/soh-asset-yml, 20,353 asset
definitions) and FetchContents torch at 4cae4416, configured exactly as
Gate A' measured it: static lib, OoT only, no UI, no StormLib.

find_package(ZLIB) has to run before torch is declared. Torch declares
zlib with OVERRIDE_FIND_PACKAGE, so it takes over the whole build's
find_package(ZLIB), and its copy provides no ZLIB::ZLIB -- which both
StormLib and CMake's FindPNG link by name. Filed upstream as Torch#233.

CallZapd becomes CallTorch: no chdir, no symlinked assets dir, no 22-entry
argv. Everything that needed the working directory is now a parameter.
TorchExtract.cpp is the only TU that includes Companion.h, since torch
exports its whole lib/ as PUBLIC includes.

Progress uses torch's phase callback, which fires once per yml file, with
the denominator counted off disk. Gate A confirmed the two match exactly
for all three yml counts, so the bar runs 0-100 without the sawtooth the
old per-file counter would have produced.

GetZapdVerStr becomes GetTorchVersionDir, returning the version directory
under the yml tree rather than a ZAPD xml directory.

soh.elf links torch and no longer references zapd_report.

* Record the two-ROM session passing in-game

Vanilla then MQ extracted in one process, both loaded and played. Closes
PLAN.md risk #6 in the game rather than only against the harness driver,
and confirms config.yml-driven archive naming end to end.

* Add soh-torch, rebuild ExtractAssets on it

soh links torch as a static library, which compiles out torch's own CLI,
so build-time extraction needs an entry point. soh-torch supplies one
around the same SohTorch::Extract the game calls -- one implementation,
so the CLI and the in-game path can't drift.

ExtractAssets keeps its old contract: SOH_ROM_PATH accepts roms and/or
directories of roms and defaults to roms/, so dropping a vanilla and a
master quest rom in produces oot.o2r and oot-mq.o2r in one run, and
chaining GenerateSohOtr keeps soh.o2r coming out of it too.

Extract now returns the archive name torch chose rather than deriving it
from IsMasterQuest(), so config.yml is the only thing naming archives.
The name comes from Companion::GetOutputPath(): scanning the destination
for *.o2r picks up an unrelated soh.o2r when extracting into the build
directory, which is only invisible in the game because it extracts into
an empty temp dir.

ExtractAssetHeaders stays as a target that explains why it can't run --
torch registers no OoT header exporter and emits no #define d<sym>, which
soh source references ~24k times. Documented in BUILDING.md alongside it.

This removes the last ZAPD dependency from the build.

* Add the roms directory ExtractAssets defaults to

BUILDING.md points people at roms/, but git can't track an empty
directory, so a fresh clone didn't have one. Its .gitignore keeps
everything but itself and the readme out.

* Delete ZAPDTR and OTRExporter

Nothing drives them any more: ExtractAssets runs soh-torch, the in-game
extractor calls Companion directly, GenerateSohOtr copies a prebuilt
archive, and soh links torch instead of ZAPDLib. Verified with a build
from a fresh tree with both submodules absent from disk.

Removes the submodules, the 7,680 ZAPD xmls under soh/assets/xml, the
extractor inputs (Config_*.xml, TexturePool.xml, filelists, symbols) and
copy-existing-otrs.cmake. The xmls remain in this repo's history and in
the test harness's pinned shipwright submodule, which is where the yaml
was generated from.

Packaging changes shape as well as content: the extractor assets used to
install into the 'extractor' component, which Packaging-2.cmake only
includes for the AppImage generator, so linux zips shipped without them.
torch is linked into soh rather than being a separate binary, so the yml
tree installs into 'ship' on every platform and every package can extract
a rom.

* Keep CI providing tinyxml2 itself

Torch's fetched copy satisfies libultraship today, so the install steps
are redundant -- but that rests on torch declaring tinyxml2 with an
unconditional OVERRIDE_FIND_PACKAGE, which is an implementation detail,
and one we've asked upstream to reconsider in Torch#233. If the fetch
gets gated, find_package needs a system copy again and CI would break
because we removed the steps providing it.

Also notes that the generate-soh-otr slim-down was written before the
prebuilt archive, which makes that job build nothing for now.

* Generate soh.o2r again, replacing the prebuilt archive

soh-o2r-packer builds soh.o2r from soh/assets/custom, reproducing the
ZAPD/OTRExporter archive exactly: 1,042 entries, 0 missing, 0 extra, 0
content mismatch, checked entry-wise because zip stores per-entry
timestamps and whole-file hashes never match between runs.

Most of it is torch's: Companion::Pack walks the directory, zips it and
writes portVersion; BaseExporter::WriteHeader writes the resource header;
TextureType and CalculateTextureSize come from TextureUtils. The packer
stages the assets into the shape the archive should have and hands that
over. Encoding a PNG into an N64 texture is the only piece nothing else
provides -- torch decodes rom data that is already N64 format, never the
reverse -- so PngTexture.cpp is the whole of what had to be written, and
it follows ZAPD's quantisation rather than n64graphics', which scales
where ZAPD shifts.

GenerateSohOtr copies the libultraship shaders into assets/custom again
before packing; assets/custom/shaders is gitignored and nothing else
populates it, so a fresh clone would otherwise pack three files short.

Removes prebuilt/ and its configure-time portVersion guard.

* Move the asset tools under soh/assets

soh-torch and soh-o2r-packer both exist to turn assets into archives, so
they sit better beside the assets they read than at the repo root.

Nothing tangled: both targets are declared in the root CMakeLists with
explicit paths rather than add_subdirectory, and soh/CMakeLists.txt globs
only include/, soh/ and src/, so sources under assets/ aren't swept into
the soh target.

* Build soh.o2r in CI without libultraship or soh

SOH_TOOLS_ONLY returns from the root CMakeLists once the asset tools are
declared, before libultraship and soh are added, so a configure that only
needs soh-o2r-packer never reaches LUS's find_package(SDL2 REQUIRED).

That lets generate-soh-otr drop building SDL2 from source, SDL2_net, and
the deps cache that existed to hold the SDL2 tarball -- eleven steps down
to six. Verified a tools-only build produces the archive with all 1,042
entries matching.

The tool targets move above the sub-projects so the early return can sit
between them; they only ever needed torch. The packer creates its output
directory, which previously came for free from soh's build directory.

* Fix macos and windows builds, keep the tools out of the game build

macos: libultraship declares spdlog with OVERRIDE_FIND_PACKAGE so its own
find_package(spdlog REQUIRED) resolves, but torch declares spdlog without
it, and FetchContent_Declare is first-wins. Configuring torch first made
LUS's declaration a no-op and left find_package with no config to find.
It only showed on macos because that's the platform where neither project
finds an installed spdlog -- it's kept out of macports.yml because its fmt
dependency breaks the universal build -- so both fall through to fetching.
Declaring it ahead of both keeps macos on the same source-built v1.16.0 it
used before. Torch already uses OVERRIDE_FIND_PACKAGE for tinyxml2 and
zlib, so the real fix is upstream.

windows: soh builds with /WX, and TorchExtract.cpp is the one translation
unit reaching yaml-cpp through torch's headers, which trips the
dll-interface warnings. Suppress those two on that file.

EXCLUDE_FROM_ALL on soh-torch and soh-o2r-packer: they are build-time
tools, so building the game shouldn't compile them. ExtractAssets and
GenerateSohOtr still pull them in through DEPENDS.

Drops the .gitattributes rule for the prebuilt archive, which is gone.

* Drop the gitignore negation for the prebuilt archive

Left over with the .gitattributes rule when prebuilt/ was removed.

* TEMPORARY: put soh/assets/xml back so the branch diff is reviewable

Deleting 7,680 xmls puts the diff past what GitHub will render, and they
are 99.8% of it. Restoring them here leaves the ~46 files that actually
changed, which reviews in the compare view.

Revert this before opening the PR.

* Remove the migration planning docs

Scaffolding for the migration itself rather than anything the repo needs
to carry afterwards.

* Fix NTSC master quest roms being rejected as unsupported

verMap's two master quest rows keyed off the GameCube constants instead
of the MQ ones, so with duplicate keys dropped the map never contained
OOT_NTSC_US_MQ or OOT_NTSC_JP_MQ and both roms were filtered out before
extraction. IsMasterQuest already handles both, and the asset yml covers
ntsc_u_mq and ntsc_j_mq, so keying them correctly is all that's needed.

Predates this migration; the torch cli was unaffected because it hashes
the rom rather than consulting verMap.

* Revert "TEMPORARY: put soh/assets/xml back so the branch diff is reviewable"

This reverts commit 28f41138d6.

* Run clang-format

Renaming CallZapd to CallTorch made the call sites one character longer
and left their continuation lines under-indented.

Co-Authored-By: Claude <noreply@anthropic.com>

* Temporarily pin torch to the fork carrying the Windows fixes

HarbourMasters/Torch#234 fixes three Windows-only defects in the OoT factories:
a 64 KiB over-read past the code segment that crashes extraction, backslashes
in exported scene resource names that crash at scene load, and external_files
being keyed differently from the directory walk, which processed every
dependency twice.

Without them a Windows build of this branch cannot extract a rom. Goes back to
a HarbourMasters sha once that PR merges.

Co-Authored-By: Claude <noreply@anthropic.com>

* Point torch back at upstream

HarbourMasters/Torch#234 landed as 65eb11c, squashing the three Windows fixes
this branch was pinned to a fork for. The squashed tree is identical to the
fork commit that was tested, and extraction output is unchanged: 35,386
entries, same CRCs.

Co-Authored-By: Claude <noreply@anthropic.com>

* Vendor the asset yml instead of submoduling it

The submodule existed only so this PR's diff stayed reviewable; squash-merging
it would have put a submodule on develop. This replaces it with the 20,353
files themselves, from briaguya0/soh-asset-yml@523be1d.

The submodule's own README is dropped rather than vendored, since it describes
that repo and was showing up in the assets folder of release downloads.

Co-Authored-By: Claude <noreply@anthropic.com>

* Bump torch to pick up the yaml-cpp 0.9.0 bump

HarbourMasters/Torch#235 landed as e92c210. The pinned yaml-cpp predated
jbeder/yaml-cpp@4fe2fb8, so every scalar conversion constructed a named
std::locale; cheap on glibc, expensive on MSVC. Windows extraction of a PAL GC
rom drops from 49.0s to 13.9s on the same machine, which also puts it ahead of
ZAPDTR's 48.4s rather than fractionally behind.

The merged commit is tree-identical to the fork commit those numbers were
measured on. Extraction output is unchanged: 35,386 entries, same CRCs.

Co-Authored-By: Claude <noreply@anthropic.com>

* Consume torch as a submodule instead of FetchContent

Reviewer feedback on #6989: FetchContent makes iterating on torch itself
awkward, since testing a change means pushing it somewhere the pin can
reach. A submodule is editable in place, which is how libultraship
already works.

Nothing else changes -- FetchContent_MakeAvailable was already doing
add_subdirectory, so the include topology and every build option are the
same. The pin moves from GIT_TAG into the gitlink, at the same sha.

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-08-01 02:12:01 +00:00

858 lines
16 KiB
YAML

:config:
segments:
- [ 6, 0x011A8370 ]
- [ 4, 0x00D3A4E0 ]
- [ 8, 0x011A8370 ]
- [ 9, 0x011A8370 ]
- [ 10, 0x011A8370 ]
- [ 11, 0x011A8370 ]
- [ 12, 0x011A8370 ]
- [ 13, 0x011A8370 ]
external_files:
- ntsc_1-0/objects/gameplay_keep.yml
gObjOwlEyeClosedTex:
type: TEXTURE
offset: 0x91A8
symbol: gObjOwlEyeClosedTex
format: CI8
width: 32
height: 32
tlut: 0x6DA8
gObjOwlEyeHalfTex:
type: TEXTURE
offset: 0x8DA8
symbol: gObjOwlEyeHalfTex
format: CI8
width: 32
height: 32
tlut: 0x6DA8
gObjOwlEyeOpenTex:
type: TEXTURE
offset: 0x89A8
symbol: gObjOwlEyeOpenTex
format: CI8
width: 32
height: 32
tlut: 0x6DA8
gOwlFlyAnim:
type: OOT:ANIMATION
offset: 0x15CC
symbol: gOwlFlyAnim
gOwlFlyingSkel:
type: OOT:SKELETON
offset: 0xC0E8
symbol: gOwlFlyingSkel
limb_type: Standard
skel_type: Flex
gOwlGlideAnim:
type: OOT:ANIMATION
offset: 0xC1C4
symbol: gOwlGlideAnim
gOwlHeadDL:
type: GFX
offset: 0x4DE0
symbol: gOwlHeadDL
gOwlHeadLimb:
type: OOT:LIMB
offset: 0xBFC0
symbol: gOwlHeadLimb
limb_type: Standard
gOwlLeftClawDL:
type: GFX
offset: 0x6C10
symbol: gOwlLeftClawDL
gOwlLeftClawLimb:
type: OOT:LIMB
offset: 0xC080
symbol: gOwlLeftClawLimb
limb_type: Standard
gOwlLeftEyebrowDL:
type: GFX
offset: 0x5260
symbol: gOwlLeftEyebrowDL
gOwlLeftEyebrowLimb:
type: OOT:LIMB
offset: 0xBFD8
symbol: gOwlLeftEyebrowLimb
limb_type: Standard
gOwlLowerLeftLegDL:
type: GFX
offset: 0x6B20
symbol: gOwlLowerLeftLegDL
gOwlLowerLeftLegLimb:
type: OOT:LIMB
offset: 0xC074
symbol: gOwlLowerLeftLegLimb
limb_type: Standard
gOwlLowerLeftWingDL:
type: GFX
offset: 0x5720
symbol: gOwlLowerLeftWingDL
gOwlLowerLeftWingLimb:
type: OOT:LIMB
offset: 0xBFE4
symbol: gOwlLowerLeftWingLimb
limb_type: Standard
gOwlLowerRightLegDL:
type: GFX
offset: 0x5498
symbol: gOwlLowerRightLegDL
gOwlLowerRightLegLimb:
type: OOT:LIMB
offset: 0xC050
symbol: gOwlLowerRightLegLimb
limb_type: Standard
gOwlLowerRightWingDL:
type: GFX
offset: 0x6068
symbol: gOwlLowerRightWingDL
gOwlLowerRightWingLimb:
type: OOT:LIMB
offset: 0xC014
symbol: gOwlLowerRightWingLimb
limb_type: Standard
gOwlMiddleLeftWing1DL:
type: GFX
offset: 0x5960
symbol: gOwlMiddleLeftWing1DL
gOwlMiddleLeftWing1Limb:
type: OOT:LIMB
offset: 0xBFF0
symbol: gOwlMiddleLeftWing1Limb
limb_type: Standard
gOwlMiddleLeftWing2DL:
type: GFX
offset: 0x5BB8
symbol: gOwlMiddleLeftWing2DL
gOwlMiddleLeftWing2Limb:
type: OOT:LIMB
offset: 0xBFFC
symbol: gOwlMiddleLeftWing2Limb
limb_type: Standard
gOwlMiddleRightWing1DL:
type: GFX
offset: 0x62A8
symbol: gOwlMiddleRightWing1DL
gOwlMiddleRightWing1Limb:
type: OOT:LIMB
offset: 0xC020
symbol: gOwlMiddleRightWing1Limb
limb_type: Standard
gOwlMiddleRightWing2DL:
type: GFX
offset: 0x6500
symbol: gOwlMiddleRightWing2DL
gOwlMiddleRightWing2Limb:
type: OOT:LIMB
offset: 0xC02C
symbol: gOwlMiddleRightWing2Limb
limb_type: Standard
gOwlNeckDL:
type: GFX
offset: 0x4CB8
symbol: gOwlNeckDL
gOwlNeckLimb:
type: OOT:LIMB
offset: 0xBFB4
symbol: gOwlNeckLimb
limb_type: Standard
gOwlPerchAnim:
type: OOT:ANIMATION
offset: 0xC8A0
symbol: gOwlPerchAnim
gOwlPerchingSkel:
type: OOT:SKELETON
offset: 0x100B0
symbol: gOwlPerchingSkel
limb_type: Standard
skel_type: Flex
gOwlRightClawDL:
type: GFX
offset: 0x5588
symbol: gOwlRightClawDL
gOwlRightClawLimb:
type: OOT:LIMB
offset: 0xC05C
symbol: gOwlRightClawLimb
limb_type: Standard
gOwlRightEyebrowDL:
type: GFX
offset: 0x5318
symbol: gOwlRightEyebrowDL
gOwlRightEyebrowLimb:
type: OOT:LIMB
offset: 0xBFCC
symbol: gOwlRightEyebrowLimb
limb_type: Standard
gOwlRootLimb:
type: OOT:LIMB
offset: 0xBFA8
symbol: gOwlRootLimb
limb_type: Standard
gOwlTailDL:
type: GFX
offset: 0x69B0
symbol: gOwlTailDL
gOwlTailLimb:
type: OOT:LIMB
offset: 0xC08C
symbol: gOwlTailLimb
limb_type: Standard
gOwlTakeoffAnim:
type: OOT:ANIMATION
offset: 0x1168
symbol: gOwlTakeoffAnim
gOwlTorsoDL:
type: GFX
offset: 0x4B40
symbol: gOwlTorsoDL
gOwlUnfoldWingsAnim:
type: OOT:ANIMATION
offset: 0xC684
symbol: gOwlUnfoldWingsAnim
gOwlUpperLeftLegDL:
type: GFX
offset: 0x6A58
symbol: gOwlUpperLeftLegDL
gOwlUpperLeftLegLimb:
type: OOT:LIMB
offset: 0xC068
symbol: gOwlUpperLeftLegLimb
limb_type: Standard
gOwlUpperLeftWingDL:
type: GFX
offset: 0x5DE8
symbol: gOwlUpperLeftWingDL
gOwlUpperLeftWingLimb:
type: OOT:LIMB
offset: 0xC008
symbol: gOwlUpperLeftWingLimb
limb_type: Standard
gOwlUpperRightLegDL:
type: GFX
offset: 0x53D0
symbol: gOwlUpperRightLegDL
gOwlUpperRightLegLimb:
type: OOT:LIMB
offset: 0xC044
symbol: gOwlUpperRightLegLimb
limb_type: Standard
gOwlUpperRightWingDL:
type: GFX
offset: 0x6730
symbol: gOwlUpperRightWingDL
gOwlUpperRightWingLimb:
type: OOT:LIMB
offset: 0xC038
symbol: gOwlUpperRightWingLimb
limb_type: Standard
object_owlTex_0071A8:
type: TEXTURE
offset: 0x71A8
symbol: object_owlTex_0071A8
format: RGBA16
width: 32
height: 32
object_owlTex_0079A8:
type: TEXTURE
offset: 0x79A8
symbol: object_owlTex_0079A8
format: RGBA16
width: 32
height: 32
object_owlTex_0081A8:
type: TEXTURE
offset: 0x81A8
symbol: object_owlTex_0081A8
format: RGBA16
width: 32
height: 32
object_owlTex_0095A8:
type: TEXTURE
offset: 0x95A8
symbol: object_owlTex_0095A8
format: RGBA16
width: 32
height: 32
object_owlTex_009DA8:
type: TEXTURE
offset: 0x9DA8
symbol: object_owlTex_009DA8
format: RGBA16
width: 16
height: 16
object_owlTex_009FA8:
type: TEXTURE
offset: 0x9FA8
symbol: object_owlTex_009FA8
format: RGBA16
width: 64
height: 32
object_owlTex_00AFA8:
type: TEXTURE
offset: 0xAFA8
symbol: object_owlTex_00AFA8
format: RGBA16
width: 32
height: 32
object_owlTex_00B7A8:
type: TEXTURE
offset: 0xB7A8
symbol: object_owlTex_00B7A8
format: RGBA16
width: 32
height: 32
object_owl_TLUT_006DA8:
type: TEXTURE
offset: 0x6DA8
symbol: object_owl_TLUT_006DA8
format: RGBA16
width: 16
height: 16
object_owl_TLUT_006FA8:
type: TEXTURE
offset: 0x6FA8
symbol: object_owl_TLUT_006FA8
format: RGBA16
width: 16
height: 16
object_owlVtx_0015E0:
type: OOT:ARRAY
offset: 0x0015E0
symbol: object_owlVtx_0015E0
count: 155
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_001F90:
type: OOT:ARRAY
offset: 0x001F90
symbol: object_owlVtx_001F90
count: 12
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_002050:
type: OOT:ARRAY
offset: 0x002050
symbol: object_owlVtx_002050
count: 12
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_002110:
type: OOT:ARRAY
offset: 0x002110
symbol: object_owlVtx_002110
count: 44
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_0023D0:
type: OOT:ARRAY
offset: 0x0023D0
symbol: object_owlVtx_0023D0
count: 82
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_0028F0:
type: OOT:ARRAY
offset: 0x0028F0
symbol: object_owlVtx_0028F0
count: 35
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_002B20:
type: OOT:ARRAY
offset: 0x002B20
symbol: object_owlVtx_002B20
count: 36
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_002D60:
type: OOT:ARRAY
offset: 0x002D60
symbol: object_owlVtx_002D60
count: 43
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_003010:
type: OOT:ARRAY
offset: 0x003010
symbol: object_owlVtx_003010
count: 36
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_003250:
type: OOT:ARRAY
offset: 0x003250
symbol: object_owlVtx_003250
count: 35
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_003480:
type: OOT:ARRAY
offset: 0x003480
symbol: object_owlVtx_003480
count: 36
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_0036C0:
type: OOT:ARRAY
offset: 0x0036C0
symbol: object_owlVtx_0036C0
count: 43
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_003970:
type: OOT:ARRAY
offset: 0x003970
symbol: object_owlVtx_003970
count: 37
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_003BC0:
type: OOT:ARRAY
offset: 0x003BC0
symbol: object_owlVtx_003BC0
count: 89
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_004150:
type: OOT:ARRAY
offset: 0x004150
symbol: object_owlVtx_004150
count: 21
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_0042A0:
type: OOT:ARRAY
offset: 0x0042A0
symbol: object_owlVtx_0042A0
count: 11
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_004350:
type: OOT:ARRAY
offset: 0x004350
symbol: object_owlVtx_004350
count: 89
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_0048E0:
type: OOT:ARRAY
offset: 0x0048E0
symbol: object_owlVtx_0048E0
count: 21
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_004A30:
type: OOT:ARRAY
offset: 0x004A30
symbol: object_owlVtx_004A30
count: 11
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_004AE0:
type: OOT:ARRAY
offset: 0x004AE0
symbol: object_owlVtx_004AE0
count: 6
array_type: VTX
zero_flag: true
null_cross_file: true
gOwlFlyingSkelLimbs:
type: BLOB
offset: 0xC098
symbol: gOwlFlyingSkelLimbs
size: 0
object_owlVtx_00C8B0:
type: OOT:ARRAY
offset: 0x00C8B0
symbol: object_owlVtx_00C8B0
count: 12
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00C970:
type: OOT:ARRAY
offset: 0x00C970
symbol: object_owlVtx_00C970
count: 12
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00CA30:
type: OOT:ARRAY
offset: 0x00CA30
symbol: object_owlVtx_00CA30
count: 155
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00D3E0:
type: OOT:ARRAY
offset: 0x00D3E0
symbol: object_owlVtx_00D3E0
count: 60
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00D7A0:
type: OOT:ARRAY
offset: 0x00D7A0
symbol: object_owlVtx_00D7A0
count: 17
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00D8B0:
type: OOT:ARRAY
offset: 0x00D8B0
symbol: object_owlVtx_00D8B0
count: 39
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00DB20:
type: OOT:ARRAY
offset: 0x00DB20
symbol: object_owlVtx_00DB20
count: 39
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00DD90:
type: OOT:ARRAY
offset: 0x00DD90
symbol: object_owlVtx_00DD90
count: 89
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00E320:
type: OOT:ARRAY
offset: 0x00E320
symbol: object_owlVtx_00E320
count: 21
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00E470:
type: OOT:ARRAY
offset: 0x00E470
symbol: object_owlVtx_00E470
count: 11
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00E520:
type: OOT:ARRAY
offset: 0x00E520
symbol: object_owlVtx_00E520
count: 89
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00EAB0:
type: OOT:ARRAY
offset: 0x00EAB0
symbol: object_owlVtx_00EAB0
count: 21
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00EC00:
type: OOT:ARRAY
offset: 0x00EC00
symbol: object_owlVtx_00EC00
count: 11
array_type: VTX
zero_flag: true
null_cross_file: true
object_owlVtx_00ECB0:
type: OOT:ARRAY
offset: 0x00ECB0
symbol: object_owlVtx_00ECB0
count: 6
array_type: VTX
zero_flag: true
null_cross_file: true
gOwlPerchingSkelLimbsLimb_010014DL_00ED10:
type: GFX
offset: 0x00ED10
symbol: gOwlPerchingSkelLimbsLimb_010014DL_00ED10
gOwlPerchingSkelLimbsLimb_010008DL_00EEA0:
type: GFX
offset: 0x00EEA0
symbol: gOwlPerchingSkelLimbsLimb_010008DL_00EEA0
gOwlPerchingSkelLimbsLimb_010068DL_00F030:
type: GFX
offset: 0x00F030
symbol: gOwlPerchingSkelLimbsLimb_010068DL_00F030
gOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8:
type: GFX
offset: 0x00F0D8
symbol: gOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8
gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0:
type: GFX
offset: 0x00F1C0
symbol: gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0
gOwlPerchingSkelLimbsLimb_00FFD8DL_00F330:
type: GFX
offset: 0x00F330
symbol: gOwlPerchingSkelLimbsLimb_00FFD8DL_00F330
gOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0:
type: GFX
offset: 0x00F7B0
symbol: gOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0
gOwlPerchingSkelLimbsLimb_00FFF0DL_00F868:
type: GFX
offset: 0x00F868
symbol: gOwlPerchingSkelLimbsLimb_00FFF0DL_00F868
gOwlPerchingSkelLimbsLimb_010020DL_00F920:
type: GFX
offset: 0x00F920
symbol: gOwlPerchingSkelLimbsLimb_010020DL_00F920
gOwlPerchingSkelLimbsLimb_01002CDL_00F9E8:
type: GFX
offset: 0x00F9E8
symbol: gOwlPerchingSkelLimbsLimb_01002CDL_00F9E8
gOwlPerchingSkelLimbsLimb_010038DL_00FAD8:
type: GFX
offset: 0x00FAD8
symbol: gOwlPerchingSkelLimbsLimb_010038DL_00FAD8
gOwlPerchingSkelLimbsLimb_010044DL_00FC70:
type: GFX
offset: 0x00FC70
symbol: gOwlPerchingSkelLimbsLimb_010044DL_00FC70
gOwlPerchingSkelLimbsLimb_010050DL_00FD38:
type: GFX
offset: 0x00FD38
symbol: gOwlPerchingSkelLimbsLimb_010050DL_00FD38
gOwlPerchingSkelLimbsLimb_01005CDL_00FE28:
type: GFX
offset: 0x00FE28
symbol: gOwlPerchingSkelLimbsLimb_01005CDL_00FE28
gOwlPerchingSkelLimbsLimb_00FFC0:
type: OOT:LIMB
offset: 0x00FFC0
symbol: gOwlPerchingSkelLimbsLimb_00FFC0
limb_type: Standard
gOwlPerchingSkelLimbsLimb_00FFCC:
type: OOT:LIMB
offset: 0x00FFCC
symbol: gOwlPerchingSkelLimbsLimb_00FFCC
limb_type: Standard
gOwlPerchingSkelLimbsLimb_00FFD8:
type: OOT:LIMB
offset: 0x00FFD8
symbol: gOwlPerchingSkelLimbsLimb_00FFD8
limb_type: Standard
gOwlPerchingSkelLimbsLimb_00FFE4:
type: OOT:LIMB
offset: 0x00FFE4
symbol: gOwlPerchingSkelLimbsLimb_00FFE4
limb_type: Standard
gOwlPerchingSkelLimbsLimb_00FFF0:
type: OOT:LIMB
offset: 0x00FFF0
symbol: gOwlPerchingSkelLimbsLimb_00FFF0
limb_type: Standard
gOwlPerchingSkelLimbsLimb_00FFFC:
type: OOT:LIMB
offset: 0x00FFFC
symbol: gOwlPerchingSkelLimbsLimb_00FFFC
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010008:
type: OOT:LIMB
offset: 0x010008
symbol: gOwlPerchingSkelLimbsLimb_010008
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010014:
type: OOT:LIMB
offset: 0x010014
symbol: gOwlPerchingSkelLimbsLimb_010014
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010020:
type: OOT:LIMB
offset: 0x010020
symbol: gOwlPerchingSkelLimbsLimb_010020
limb_type: Standard
gOwlPerchingSkelLimbsLimb_01002C:
type: OOT:LIMB
offset: 0x01002C
symbol: gOwlPerchingSkelLimbsLimb_01002C
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010038:
type: OOT:LIMB
offset: 0x010038
symbol: gOwlPerchingSkelLimbsLimb_010038
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010044:
type: OOT:LIMB
offset: 0x010044
symbol: gOwlPerchingSkelLimbsLimb_010044
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010050:
type: OOT:LIMB
offset: 0x010050
symbol: gOwlPerchingSkelLimbsLimb_010050
limb_type: Standard
gOwlPerchingSkelLimbsLimb_01005C:
type: OOT:LIMB
offset: 0x01005C
symbol: gOwlPerchingSkelLimbsLimb_01005C
limb_type: Standard
gOwlPerchingSkelLimbsLimb_010068:
type: OOT:LIMB
offset: 0x010068
symbol: gOwlPerchingSkelLimbsLimb_010068
limb_type: Standard
gOwlPerchingSkelLimbs:
type: BLOB
offset: 0x10074
symbol: gOwlPerchingSkelLimbs
size: 0