Files
Shipwright/soh/soh/OTRGlobals.h
T
Philip Dubé a7cd6c8113 Avoid randomizer generation races with file select (#7136)
Fixes both starting file while generating,
& starting generation in file loading transition

Remove RandoGenerating cvar
2026-08-31 14:04:50 +00:00

150 lines
5.0 KiB
C++

// vim: ft=cpp
#pragma once
#define BTN_CUSTOM_MODIFIER1 0x0040
#define BTN_CUSTOM_MODIFIER2 0x0080
#define BTN_CUSTOM_OCARINA_NOTE_D4 ((CONTROLLERBUTTONS_T)0x00010000)
#define BTN_CUSTOM_OCARINA_NOTE_F4 ((CONTROLLERBUTTONS_T)0x00020000)
#define BTN_CUSTOM_OCARINA_NOTE_A4 ((CONTROLLERBUTTONS_T)0x00040000)
#define BTN_CUSTOM_OCARINA_NOTE_B4 ((CONTROLLERBUTTONS_T)0x00080000)
#define BTN_CUSTOM_OCARINA_NOTE_D5 ((CONTROLLERBUTTONS_T)0x00100000)
#define BTN_CUSTOM_OCARINA_DISABLE_SONGS ((CONTROLLERBUTTONS_T)0x00200000)
#define BTN_CUSTOM_OCARINA_PITCH_UP ((CONTROLLERBUTTONS_T)0x00400000)
#define BTN_CUSTOM_OCARINA_PITCH_DOWN ((CONTROLLERBUTTONS_T)0x00800000)
#define M_PIf 3.14159265358979323846f
#define M_PI_2f 1.57079632679489661923f // pi/2
#ifdef __cplusplus
#include <stdint.h>
#include <memory>
#include <string>
#include <unordered_map>
struct ExtensionEntry {
std::string path;
std::string ext;
};
extern std::unordered_map<std::string, ExtensionEntry> ExtensionCache;
const std::string appShortName = "soh";
class Randomizer;
class SaveStateMgr;
namespace Rando {
class Context;
}
namespace Ship {
class Context;
}
struct ImFont;
class OTRGlobals {
public:
static OTRGlobals* Instance;
Ship::Context* context;
std::shared_ptr<SaveStateMgr> gSaveStateMgr;
std::shared_ptr<Randomizer> gRandomizer;
std::shared_ptr<Rando::Context> gRandoContext;
ImFont* fontMonoSmall = nullptr;
ImFont* fontStandard = nullptr;
ImFont* fontStandardLarger = nullptr;
ImFont* fontStandardLargest = nullptr;
ImFont* fontMono = nullptr;
ImFont* fontMonoLarger = nullptr;
ImFont* fontMonoLargest = nullptr;
ImFont* fontJapanese = nullptr;
OTRGlobals();
~OTRGlobals();
void ScaleImGui();
void Initialize();
void RunExtract(int argc, char* argv[]);
bool HasMasterQuest();
bool HasOriginal();
uint32_t GetInterpolationFPS();
private:
bool hasMasterQuest;
bool hasOriginal;
ImFont* CreateFontWithSize(float size, std::string fontPath, bool isJapaneseFont = false);
};
#endif
#ifndef __cplusplus
void InitOTR(int argc, char* argv[]);
void DeinitOTR(void);
void OTRMessage_Init();
void Graph_StartFrame();
void Graph_ProcessGfxCommands(Gfx* commands);
void OTRGfxPrint(const char* str, void* printer, void (*printImpl)(void*, char));
void OTRGetPixelDepthPrepare(float x, float y);
uint16_t OTRGetPixelDepth(float x, float y);
void Ctx_ReadSaveFile(uintptr_t addr, void* dramAddr, size_t size);
void Ctx_WriteSaveFile(uintptr_t addr, void* dramAddr, size_t size);
uint64_t GetPerfCounter();
uint64_t osGetTime(void);
uint32_t osGetCount(void);
float OTRGetAspectRatio(void);
float OTRGetDimensionFromLeftEdge(float v);
float OTRGetDimensionFromRightEdge(float v);
int16_t OTRGetRectDimensionFromLeftEdge(float v);
int16_t OTRGetRectDimensionFromRightEdge(float v);
uint32_t OTRGetGameRenderWidth();
uint32_t OTRGetGameRenderHeight();
int AudioPlayer_GetDesiredBuffered(void);
void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
int Controller_ShouldRumble(size_t slot);
size_t GetEquipNowMessage(char* buffer, char* src, const size_t maxBufferSize);
u32 SpoilerFileExists(const char* spoilerFileName);
Sprite* GetSeedTexture(uint8_t index);
uint8_t GetSeedIconIndex(uint8_t index);
u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey);
RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams);
ShopItemIdentity Randomizer_IdentifyShopItem(s32 sceneNum, u8 slotIndex);
void Randomizer_ParseSpoiler(const char* fileLoc);
GetItemEntry Randomizer_GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
GetItemEntry Randomizer_GetItemFromKnownCheckWithoutObtainabilityCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
bool Randomizer_IsCheckShuffled(RandomizerCheck check);
GetItemEntry GetItemMystery();
ItemObtainability Randomizer_GetItemObtainabilityFromRandomizerCheck(RandomizerCheck randomizerCheck);
uint8_t Randomizer_IsSeedGenerated();
uint8_t Randomizer_IsSpoilerLoaded();
void Randomizer_SetSpoilerLoaded(bool spoilerLoaded);
uint8_t Randomizer_GenerateRandomizer();
bool Randomizer_IsGenerating();
void Randomizer_WaitForGeneration();
void Randomizer_ShowRandomizerMenu();
GetItemEntry ItemTable_Retrieve(int16_t getItemID);
GetItemEntry ItemTable_RetrieveEntry(s16 modIndex, s16 getItemID);
void EntranceTracker_SetCurrentGrottoID(s16 entranceIndex);
void EntranceTracker_SetLastEntranceOverride(s16 entranceIndex);
void Gfx_RegisterBlendedTexture(const char* name, u8* mask, u8* replacement);
void Gfx_UnregisterBlendedTexture(const char* name);
void Gfx_TextureCacheDelete(const uint8_t* addr);
void SaveManager_ThreadPoolWait();
GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
void Messagebox_ShowErrorBox(char* title, char* body);
#endif
#ifdef __cplusplus
extern "C" {
#endif
uint64_t GetUnixTimestamp();
#ifdef __cplusplus
};
#endif