Files
Shipwright/soh/soh/resource/importer/PlayerAnimationFactory.cpp
T
2025-04-01 22:33:38 -04:00

26 lines
890 B
C++

#include "soh/resource/importer/PlayerAnimationFactory.h"
#include "soh/resource/type/PlayerAnimation.h"
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<Ship::IResource>
ResourceFactoryBinaryPlayerAnimationV0::ReadResource(std::shared_ptr<Ship::File> file,
std::shared_ptr<Ship::ResourceInitData> initData) {
if (!FileHasValidFormatAndReader(file, initData)) {
return nullptr;
}
auto playerAnimation = std::make_shared<PlayerAnimation>(initData);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
uint32_t numEntries = reader->ReadUInt32();
playerAnimation->limbRotData.reserve(numEntries);
for (uint32_t i = 0; i < numEntries; i++) {
playerAnimation->limbRotData.push_back(reader->ReadInt16());
}
return playerAnimation;
};
} // namespace SOH