Files
Shipwright/soh
Christopher Leggett d9008938f8 Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.
2023-03-12 15:55:25 -04:00
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2022-08-14 22:57:24 -04:00
2022-06-22 14:59:21 -04:00
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