From 00a1a4b9d75eb5e6980629ba4a19f04147f6490f Mon Sep 17 00:00:00 2001 From: coco875 <59367621+coco875@users.noreply.github.com> Date: Sun, 19 Jul 2026 14:16:18 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20HarbourM?= =?UTF-8?q?asters/SpaghettiKart@582900a1b9198bc941d139b0374b92a178c27efe?= =?UTF-8?q?=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Engine_8h.html | 2 +- Engine_8h_source.html | 66 +++++++++++++++--------------- Game_8cpp.html | 2 +- Game_8h.html | 2 +- actors_8c.html | 4 +- align__asset__macro_8h.html | 2 +- align__asset__macro_8h_source.html | 2 +- classOSnowman.html | 2 +- classOThwomp.html | 2 +- collision__viewer_8c.html | 2 +- collision__viewer_8h.html | 2 +- freecam_8cpp.html | 2 +- freecam_8h.html | 2 +- heap_8h.html | 4 +- menu__items_8c.html | 4 +- menu__items_8h.html | 2 +- osContInit_8c.html | 2 +- osCreatePiManager_8c.html | 2 +- osEPiRawStartDma_8c.html | 6 +-- osPiGetCmdQueue_8c.html | 2 +- osPiStartDma_8c.html | 2 +- osViBlack_8c.html | 2 +- osViSwapBuffer_8c.html | 2 +- piint_8h.html | 8 ++-- race__logic_8c.html | 2 +- race__logic_8h.html | 2 +- search/all_13.js | 2 +- search/all_9.js | 2 +- todo.html | 38 ++++++++--------- 29 files changed, 87 insertions(+), 87 deletions(-) diff --git a/Engine_8h.html b/Engine_8h.html index 28862af4a..d0987faa8 100644 --- a/Engine_8h.html +++ b/Engine_8h.html @@ -206,7 +206,7 @@ Variables
Value:
(path == NULL ? NULL \
: (GameEngine_OTRSigCheck((const char*) path) ? ResourceGetDataByName((const char*) path) : path))
-
bool GameEngine_OTRSigCheck(const char *data)
Definition Engine.cpp:712
+
bool GameEngine_OTRSigCheck(const char *data)
Definition Engine.cpp:725
#define NULL
Definition miniaudio.h:3851
diff --git a/Engine_8h_source.html b/Engine_8h_source.html index f4d495bd5..0e2e7a34d 100644 --- a/Engine_8h_source.html +++ b/Engine_8h_source.html @@ -239,42 +239,42 @@ $(function(){initNavTree('Engine_8h_source.html',''); initResizable(true); });
127}
128#endif
129
-
OTRGetGameRenderWidth
uint32_t OTRGetGameRenderWidth()
Definition Engine.cpp:807
-
OTRGetAspectRatio
float OTRGetAspectRatio()
Definition Engine.cpp:764
-
OTRGetGameViewportWidth
uint32_t OTRGetGameViewportWidth()
Definition Engine.cpp:816
-
OTRGetDimensionFromRightEdge
float OTRGetDimensionFromRightEdge(float v)
Definition Engine.cpp:776
-
OTRCalculateCenterOfAreaFromRightEdge
uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)
Definition Engine.cpp:798
+
OTRGetGameRenderWidth
uint32_t OTRGetGameRenderWidth()
Definition Engine.cpp:820
+
OTRGetAspectRatio
float OTRGetAspectRatio()
Definition Engine.cpp:777
+
OTRGetGameViewportWidth
uint32_t OTRGetGameViewportWidth()
Definition Engine.cpp:829
+
OTRGetDimensionFromRightEdge
float OTRGetDimensionFromRightEdge(float v)
Definition Engine.cpp:789
+
OTRCalculateCenterOfAreaFromRightEdge
uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)
Definition Engine.cpp:811
GetInterpreter
Fast::Interpreter * GetInterpreter()
Definition Engine.cpp:60
-
OTRGetRectDimensionFromRightEdge
int16_t OTRGetRectDimensionFromRightEdge(float v)
Definition Engine.cpp:780
-
OTRGetGameRenderHeight
uint32_t OTRGetGameRenderHeight()
Definition Engine.cpp:812
-
OTRGetGameViewportHeight
uint32_t OTRGetGameViewportHeight()
Definition Engine.cpp:820
-
OTRCalculateCenterOfAreaFromLeftEdge
uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)
Definition Engine.cpp:802
-
OTRGetRectDimensionFromLeftEdge
int16_t OTRGetRectDimensionFromLeftEdge(float v)
Definition Engine.cpp:772
-
OTRGetDimensionFromLeftEdge
float OTRGetDimensionFromLeftEdge(float v)
Definition Engine.cpp:768
-
GameEngine_UnloadSequence
void GameEngine_UnloadSequence(uint8_t seqId)
Definition Engine.cpp:696
-
OTRGetGameViewportWidth
uint32_t OTRGetGameViewportWidth()
Definition Engine.cpp:816
-
OTRGetDimensionFromRightEdge
float OTRGetDimensionFromRightEdge(float v)
Definition Engine.cpp:776
-
OTRCalculateCenterOfAreaFromRightEdge
uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)
Definition Engine.cpp:798
-
GameEngine_GetSampleRate
uint32_t GameEngine_GetSampleRate()
Definition Engine.cpp:622
-
GameEngine_UnloadBank
void GameEngine_UnloadBank(uint8_t bankId)
Definition Engine.cpp:666
-
GameEngine_IsBankLoaded
uint8_t GameEngine_IsBankLoaded(uint8_t bankId)
Definition Engine.cpp:660
-
OTRGetGameRenderHeight
uint32_t OTRGetGameRenderHeight(void)
Definition Engine.cpp:812
+
OTRGetRectDimensionFromRightEdge
int16_t OTRGetRectDimensionFromRightEdge(float v)
Definition Engine.cpp:793
+
OTRGetGameRenderHeight
uint32_t OTRGetGameRenderHeight()
Definition Engine.cpp:825
+
OTRGetGameViewportHeight
uint32_t OTRGetGameViewportHeight()
Definition Engine.cpp:833
+
OTRCalculateCenterOfAreaFromLeftEdge
uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)
Definition Engine.cpp:815
+
OTRGetRectDimensionFromLeftEdge
int16_t OTRGetRectDimensionFromLeftEdge(float v)
Definition Engine.cpp:785
+
OTRGetDimensionFromLeftEdge
float OTRGetDimensionFromLeftEdge(float v)
Definition Engine.cpp:781
+
GameEngine_UnloadSequence
void GameEngine_UnloadSequence(uint8_t seqId)
Definition Engine.cpp:709
+
OTRGetGameViewportWidth
uint32_t OTRGetGameViewportWidth()
Definition Engine.cpp:829
+
OTRGetDimensionFromRightEdge
float OTRGetDimensionFromRightEdge(float v)
Definition Engine.cpp:789
+
OTRCalculateCenterOfAreaFromRightEdge
uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)
Definition Engine.cpp:811
+
GameEngine_GetSampleRate
uint32_t GameEngine_GetSampleRate()
Definition Engine.cpp:635
+
GameEngine_UnloadBank
void GameEngine_UnloadBank(uint8_t bankId)
Definition Engine.cpp:679
+
GameEngine_IsBankLoaded
uint8_t GameEngine_IsBankLoaded(uint8_t bankId)
Definition Engine.cpp:673
+
OTRGetGameRenderHeight
uint32_t OTRGetGameRenderHeight(void)
Definition Engine.cpp:825
GameEngine_ProcessGfxCommands
void GameEngine_ProcessGfxCommands(Gfx *commands)
-
GameEngine_GetSequenceCount
uint32_t GameEngine_GetSequenceCount()
Definition Engine.cpp:687
-
OTRGetRectDimensionFromRightEdge
int16_t OTRGetRectDimensionFromRightEdge(float v)
Definition Engine.cpp:780
-
GameEngine_LoadBank
struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)
Definition Engine.cpp:639
-
GameEngine_ResourceGetTexTypeByName
int32_t GameEngine_ResourceGetTexTypeByName(const char *name)
Definition Engine.cpp:716
-
GameEngine_IsSequenceLoaded
uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)
Definition Engine.cpp:692
-
GameEngine_GetSamplesPerFrame
uint32_t GameEngine_GetSamplesPerFrame()
Definition Engine.cpp:635
-
OTRGetAspectRatio
float OTRGetAspectRatio(void)
Definition Engine.cpp:764
-
GameEngine_GetAspectRatio
float GameEngine_GetAspectRatio()
Definition Engine.cpp:701
-
GameEngine_LoadSequence
struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)
Definition Engine.cpp:671
-
OTRGetGameViewportHeight
uint32_t OTRGetGameViewportHeight()
Definition Engine.cpp:820
-
OTRCalculateCenterOfAreaFromLeftEdge
uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)
Definition Engine.cpp:802
-
OTRGetGameRenderWidth
uint32_t OTRGetGameRenderWidth(void)
Definition Engine.cpp:807
+
GameEngine_GetSequenceCount
uint32_t GameEngine_GetSequenceCount()
Definition Engine.cpp:700
+
OTRGetRectDimensionFromRightEdge
int16_t OTRGetRectDimensionFromRightEdge(float v)
Definition Engine.cpp:793
+
GameEngine_LoadBank
struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)
Definition Engine.cpp:652
+
GameEngine_ResourceGetTexTypeByName
int32_t GameEngine_ResourceGetTexTypeByName(const char *name)
Definition Engine.cpp:729
+
GameEngine_IsSequenceLoaded
uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)
Definition Engine.cpp:705
+
GameEngine_GetSamplesPerFrame
uint32_t GameEngine_GetSamplesPerFrame()
Definition Engine.cpp:648
+
OTRGetAspectRatio
float OTRGetAspectRatio(void)
Definition Engine.cpp:777
+
GameEngine_GetAspectRatio
float GameEngine_GetAspectRatio()
Definition Engine.cpp:714
+
GameEngine_LoadSequence
struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)
Definition Engine.cpp:684
+
OTRGetGameViewportHeight
uint32_t OTRGetGameViewportHeight()
Definition Engine.cpp:833
+
OTRCalculateCenterOfAreaFromLeftEdge
uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)
Definition Engine.cpp:815
+
OTRGetGameRenderWidth
uint32_t OTRGetGameRenderWidth(void)
Definition Engine.cpp:820
engine_asset_file
static const char engine_asset_file[]
Definition Engine.h:6
-
OTRGetRectDimensionFromLeftEdge
int16_t OTRGetRectDimensionFromLeftEdge(float v)
Definition Engine.cpp:772
-
OTRGetDimensionFromLeftEdge
float OTRGetDimensionFromLeftEdge(float v)
Definition Engine.cpp:768
+
OTRGetRectDimensionFromLeftEdge
int16_t OTRGetRectDimensionFromLeftEdge(float v)
Definition Engine.cpp:785
+
OTRGetDimensionFromLeftEdge
float OTRGetDimensionFromLeftEdge(float v)
Definition Engine.cpp:781
game_asset_file
static const char game_asset_file[]
Definition Engine.h:5
HMAS.h
AudioBankSample
Definition internal.h:134
diff --git a/Game_8cpp.html b/Game_8cpp.html index ca5f6839a..d7a49c416 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2632,7 +2632,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
Here is the call graph for this function:
diff --git a/Game_8h.html b/Game_8h.html index ac753f8ae..74a0bf93c 100644 --- a/Game_8h.html +++ b/Game_8h.html @@ -2545,7 +2545,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
diff --git a/actors_8c.html b/actors_8c.html index e358cefa0..659180f72 100644 --- a/actors_8c.html +++ b/actors_8c.html @@ -456,7 +456,7 @@ Here is the caller graph for this function:
-
Todo
Commented out because deletes too soon.
+
Todo
Commented out because deletes too soon.
Here is the call graph for this function:
@@ -1861,7 +1861,7 @@ Here is the caller graph for this function:
-
Todo
actorType needs to be passed into this function for flexibility
+
Todo
actorType needs to be passed into this function for flexibility
Here is the call graph for this function:
diff --git a/align__asset__macro_8h.html b/align__asset__macro_8h.html index a9e602248..f333dde6b 100644 --- a/align__asset__macro_8h.html +++ b/align__asset__macro_8h.html @@ -163,7 +163,7 @@ Functions
Value:
(path == NULL ? NULL \
: (GameEngine_OTRSigCheck((const char*) path) ? ResourceGetDataByName((const char*) path) : path))
-
bool GameEngine_OTRSigCheck(const char *data)
Definition Engine.cpp:712
+
bool GameEngine_OTRSigCheck(const char *data)
Definition Engine.cpp:725
#define NULL
Definition miniaudio.h:3851
diff --git a/align__asset__macro_8h_source.html b/align__asset__macro_8h_source.html index d4f335642..f3f90a466 100644 --- a/align__asset__macro_8h_source.html +++ b/align__asset__macro_8h_source.html @@ -124,7 +124,7 @@ $(function(){initNavTree('align__asset__macro_8h_source.html',''); initResizable
13 : (GameEngine_OTRSigCheck((const char*) path) ? ResourceGetDataByName((const char*) path) : path))
14#define LOAD_ASSET_RAW(path) ResourceGetDataByName((const char*) path)
-
GameEngine_OTRSigCheck
bool GameEngine_OTRSigCheck(const char *imgData)
Definition Engine.cpp:712
+
GameEngine_OTRSigCheck
bool GameEngine_OTRSigCheck(const char *imgData)
Definition Engine.cpp:725
diff --git a/classOSnowman.html b/classOSnowman.html index a72a6f353..155714448 100644 --- a/classOSnowman.html +++ b/classOSnowman.html @@ -782,7 +782,7 @@ Here is the call graph for this function:
-
Todo
quick hack to add the snow particles on hit. Need to separate into its own class
+
Todo
quick hack to add the snow particles on hit. Need to separate into its own class

Reimplemented from OObject.

diff --git a/classOThwomp.html b/classOThwomp.html index afa01039e..16be0d16c 100644 --- a/classOThwomp.html +++ b/classOThwomp.html @@ -325,7 +325,7 @@ Static Private Attributes  

Detailed Description

-
Todo

Make shadow size bigger if thwomp is scaled up

+
Todo

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Thwomp OObject

diff --git a/collision__viewer_8c.html b/collision__viewer_8c.html index 678fa4890..7319f3913 100644 --- a/collision__viewer_8c.html +++ b/collision__viewer_8c.html @@ -149,7 +149,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/collision__viewer_8h.html b/collision__viewer_8h.html index 04a1af33f..6762b530c 100644 --- a/collision__viewer_8h.html +++ b/collision__viewer_8h.html @@ -144,7 +144,7 @@ Functions
-
Todo
decide to use colours or textures and fix displaylists because they are buggy
+
Todo
decide to use colours or textures and fix displaylists because they are buggy
Here is the call graph for this function:
diff --git a/freecam_8cpp.html b/freecam_8cpp.html index b6927ca5e..5cf4c491f 100644 --- a/freecam_8cpp.html +++ b/freecam_8cpp.html @@ -269,7 +269,7 @@ Here is the call graph for this function:
-
Todo
configure this properly
+
Todo
configure this properly
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diff --git a/freecam_8h.html b/freecam_8h.html index efc68b925..ba36bd671 100644 --- a/freecam_8h.html +++ b/freecam_8h.html @@ -214,7 +214,7 @@ Here is the call graph for this function:
-
Todo
configure this properly
+
Todo
configure this properly
Here is the call graph for this function:
diff --git a/heap_8h.html b/heap_8h.html index 642b9d10b..84e8aea29 100644 --- a/heap_8h.html +++ b/heap_8h.html @@ -300,7 +300,7 @@ Variables
Value:
-
uint8_t GameEngine_IsBankLoaded(const uint8_t bankId)
Definition Engine.cpp:660
+
uint8_t GameEngine_IsBankLoaded(const uint8_t bankId)
Definition Engine.cpp:673
@@ -319,7 +319,7 @@ Variables
Value:
-
uint8_t GameEngine_IsSequenceLoaded(const uint8_t seqId)
Definition Engine.cpp:692
+
uint8_t GameEngine_IsSequenceLoaded(const uint8_t seqId)
Definition Engine.cpp:705
diff --git a/menu__items_8c.html b/menu__items_8c.html index 53b951bd0..4ca442f1c 100644 --- a/menu__items_8c.html +++ b/menu__items_8c.html @@ -2392,7 +2392,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
Here is the call graph for this function:
@@ -9134,7 +9134,7 @@ Here is the caller graph for this function:
-
Todo
Move gGfxPool out of main.h
+
Todo
Move gGfxPool out of main.h
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diff --git a/menu__items_8h.html b/menu__items_8h.html index 141823ef6..ceb2289ed 100644 --- a/menu__items_8h.html +++ b/menu__items_8h.html @@ -2738,7 +2738,7 @@ Here is the caller graph for this function:
-
Todo
These sizes need to be sizeof() for shiftability if possible
+
Todo
These sizes need to be sizeof() for shiftability if possible
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diff --git a/osContInit_8c.html b/osContInit_8c.html index 8fa1d66ad..4ca1a37cc 100644 --- a/osContInit_8c.html +++ b/osContInit_8c.html @@ -219,7 +219,7 @@ Here is the caller graph for this function:
-
Todo
figure out what it means
+
Todo
figure out what it means
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diff --git a/osCreatePiManager_8c.html b/osCreatePiManager_8c.html index 970f936b4..75a5d66d8 100644 --- a/osCreatePiManager_8c.html +++ b/osCreatePiManager_8c.html @@ -236,7 +236,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osEPiRawStartDma_8c.html b/osEPiRawStartDma_8c.html index ba14f734c..fd1f6131f 100644 --- a/osEPiRawStartDma_8c.html +++ b/osEPiRawStartDma_8c.html @@ -155,7 +155,7 @@ Functions
Value:
(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))
-
Todo
These defines are from PR/rcp.h, but including that causes problems...
+
Todo
These defines are from PR/rcp.h, but including that causes problems...
@@ -170,7 +170,7 @@ Functions
-
Todo
This define is from os.h, but including that causes problems...
+
Todo
This define is from os.h, but including that causes problems...
@@ -194,7 +194,7 @@ Functions
Value:
if (cHandle->var != pihandle->var) \
IO_WRITE(reg, pihandle->var);
-
Todo
This define is from piint.h, but including that causes problems...
+
Todo
This define is from piint.h, but including that causes problems...
diff --git a/osPiGetCmdQueue_8c.html b/osPiGetCmdQueue_8c.html index e3d65fccd..8b69028a0 100644 --- a/osPiGetCmdQueue_8c.html +++ b/osPiGetCmdQueue_8c.html @@ -171,7 +171,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html index 3dcb693a0..4d0685e87 100644 --- a/osPiStartDma_8c.html +++ b/osPiStartDma_8c.html @@ -206,7 +206,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/osViBlack_8c.html b/osViBlack_8c.html index fdefbcd4b..3ca3135f3 100644 --- a/osViBlack_8c.html +++ b/osViBlack_8c.html @@ -144,7 +144,7 @@ Variables
-
Todo
name magic constants
+
Todo
name magic constants
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diff --git a/osViSwapBuffer_8c.html b/osViSwapBuffer_8c.html index 120bc59b5..74b72f46f 100644 --- a/osViSwapBuffer_8c.html +++ b/osViSwapBuffer_8c.html @@ -143,7 +143,7 @@ Variables
-
Todo
figure out what this flag means
+
Todo
figure out what this flag means
Here is the call graph for this function:
diff --git a/piint_8h.html b/piint_8h.html index 34081ed97..528825629 100644 --- a/piint_8h.html +++ b/piint_8h.html @@ -782,7 +782,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -797,7 +797,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -812,7 +812,7 @@ Variables
-
Todo
name
+
Todo
name
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:
-
Todo
In libreultra this is in an include
+
Todo
In libreultra this is in an include
diff --git a/race__logic_8c.html b/race__logic_8c.html index 77bc487b1..23e53f18c 100644 --- a/race__logic_8c.html +++ b/race__logic_8c.html @@ -697,7 +697,7 @@ Here is the caller graph for this function:
-
Todo
increasing players past four would require increase this loop iterator.
+
Todo
increasing players past four would require increase this loop iterator.
Here is the call graph for this function:
diff --git a/race__logic_8h.html b/race__logic_8h.html index 684a8fbca..eee88f395 100644 --- a/race__logic_8h.html +++ b/race__logic_8h.html @@ -632,7 +632,7 @@ Here is the caller graph for this function:
-
Todo
increasing players past four would require increase this loop iterator.
+
Todo
increasing players past four would require increase this loop iterator.
Here is the call graph for this function:
diff --git a/search/all_13.js b/search/all_13.js index 44959b236..a6690b46d 100644 --- a/search/all_13.js +++ b/search/all_13.js @@ -231,7 +231,7 @@ var searchData= ['pixelcountpresets_228',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]], ['pjobs_229',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]], ['place_230',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]], - ['plans_231',['plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], + ['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], ['platform_232',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]], ['play_5fcpu_5fsound_5feffect_233',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]], ['play_5fcutscene_234',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]], diff --git a/search/all_9.js b/search/all_9.js index 7e48d4d2d..0aea95ec0 100644 --- a/search/all_9.js +++ b/search/all_9.js @@ -2088,7 +2088,7 @@ var searchData= ['func_5funnamed8_2085',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]], ['func_5funnamed9_2086',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]], ['future_20including_20references_20too_2087',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]], - ['future_20plans_2088',['Future plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], + ['future_20plans_2088',['Future plans',['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]], ['fvec2_2089',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]], ['fvector_2090',['FVector',['../structFVector.html',1,'']]], ['fvector2d_2091',['FVector2D',['../structFVector2D.html',1,'']]], diff --git a/todo.html b/todo.html index 3ca5452c7..b0043a94f 100644 --- a/todo.html +++ b/todo.html @@ -118,13 +118,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global __osPfsRWInode (OSPfs *pfs, __OSInode *inode, u8 flag, u8 bank)
don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something
Global __osPiDevMgr
-
In libreultra this is in an include
+
In libreultra this is in an include
Global __osRepairPackId (OSPfs *pfs, __OSPackId *badid, __OSPackId *newid)

fix magic number

remove magic constant

Global add_actor_to_empty_slot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)
-
Commented out because deletes too soon.
+
Commented out because deletes too soon.
Global are_players_in_course_section (s16, s16)
This is the easiest solution otherwise actors would not collide on custom courses.
Global ATrain::SyncComponents (TrainCarStuff *trainCar, s16 orientationY)
@@ -146,7 +146,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global fill2
0x00000000800f624c fill2
Global freecam_keyboard_manager (Camera *, Vec3f)
-
configure this properly
+
configure this properly
Global func_80028864 (Player *, Camera *, s8, s8)
make a proper match
Global func_80046030 (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)
@@ -158,7 +158,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, const char **lakituTexturePtr)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-
These sizes need to be sizeof() for shiftability if possible
+
These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
@@ -166,21 +166,21 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_802846E4 (CinematicCamera *)
What does this even do?
Global func_8028F970 (void)
-
increasing players past four would require increase this loop iterator.
+
increasing players past four would require increase this loop iterator.
Global GetCupName (void)
-
Move gGfxPool out of main.h
+
Move gGfxPool out of main.h
Global gPlayerWinningIndex
gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8
Global gTorchSpawns []
fix this extern
Global IO_WRITE (addr, data)
-
These defines are from PR/rcp.h, but including that causes problems...
+
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
-
name
-
Global LEO_CMD_TYPE_1
name
-
Global LEO_CMD_TYPE_2
+
Global LEO_CMD_TYPE_1
name
+
Global LEO_CMD_TYPE_2
+
name
Global load_track_path (s32)
Confirm this comment
Global logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx)
@@ -196,13 +196,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global OBombKart::Unk_3C
Turn WheelPos into a struct
Global osContInit (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)
-
figure out what it means
+
figure out what it means
Class OSeagull
unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
Global OSnowman::DrawBody (s32)
quick hack to add the snow particles on hit. Need to separate into its own class
Global OSnowman::Tick () override
-
quick hack to add the snow particles on hit. Need to separate into its own class
+
quick hack to add the snow particles on hit. Need to separate into its own class
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
@@ -210,20 +210,20 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global osRomBase
figure out why this is like this
Global osViBlack (u8 active)
-
name magic constants
+
name magic constants
Global osViSwapBuffer (void *vaddr)
-
figure out what this flag means
+
figure out what this flag means
Class OThwomp
-

Make shadow size bigger if thwomp is scaled up

+

Make shadow size bigger if thwomp is scaled up

make adjustable properties for squishSize and boundingBoxSize

Global PI_DOMAIN1
-
This define is from os.h, but including that causes problems...
+
This define is from os.h, but including that causes problems...
Global RegisterItems (Registry< ItemInfo > &r)
turn items into a class
Global render_collision (void)
-
decide to use colours or textures and fix displaylists because they are buggy
+
decide to use colours or textures and fix displaylists because they are buggy
Global render_texture_rectangle (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)
Update to F3DEX. Uses OLD definition for gspTextureRectangle.
Global render_texture_rectangle_wide (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)
@@ -233,11 +233,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global SOUND_ARG_LOAD (sound_bank, byte2, byte3, sound_id)
format like sm64 sounds.h
Global spawn_foliage (struct ActorSpawnData *actor)
-
actorType needs to be passed into this function for flexibility
+
actorType needs to be passed into this function for flexibility
Global TrainSmokeTick (void)
: This should be an Object class one day
Global UPDATE_REG (reg, var)
-
This define is from piint.h, but including that causes problems...
+
This define is from piint.h, but including that causes problems...
Global US_FLOAT (x)
US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too