Impl water volume

This commit is contained in:
MegaMech
2025-04-10 14:13:50 -06:00
parent 529f7c8bcf
commit 014329a59c
64 changed files with 273 additions and 221 deletions
+1 -3
View File
@@ -158,7 +158,7 @@ void MarioRaceway::Load() {
parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_mario_raceway_addr));
func_80295C6C();
D_8015F8E4 = gCourseMinY - 10.0f;
Props.WaterLevel = gCourseMinY - 10.0f;
}
void MarioRaceway::LoadTextures() {
@@ -390,8 +390,6 @@ void MarioRaceway::RenderCredits() {
gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_mario_raceway_dl_9348));
}
void MarioRaceway::Collision() {}
void MarioRaceway::CreditsSpawnActors() {
dma_textures(gTextureTrees1, 0x35B, 0x800);
spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_mario_raceway_tree_spawns));