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Impl water volume
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@@ -1762,7 +1762,7 @@ void func_8002C17C(Player* player, s8 playerId) {
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}
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void func_8002C4F8(Player* player, s8 arg1) {
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D_801652A0[arg1] = func_802AAB4C(player);
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D_801652A0[arg1] = get_water_level(player);
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if (player->pos[1] <= D_801652A0[arg1]) {
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player->unk_0DE |= 0x0002;
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} else {
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