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https://github.com/HarbourMasters/SpaghettiKart
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Basic Scene Explorer Works
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@@ -102,4 +102,10 @@ void Editor::AddObject(FVector* pos, Gfx* model, float scale, CollisionType coll
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void Editor::ClearObjects() {
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eGameObjects.clear();
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}
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}
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void Editor::SelectObjectFromSceneExplorer(GameObject* object) {
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eObjectPicker._selected = object;
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eObjectPicker.eGizmo.Enabled = true;
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eObjectPicker.eGizmo.EnableNoCursor(object);
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}
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