Basic Scene Explorer Works

This commit is contained in:
MegaMech
2025-03-07 16:12:21 -07:00
parent e51e11c9b0
commit 087b1b613c
15 changed files with 72 additions and 26 deletions
+7 -1
View File
@@ -102,4 +102,10 @@ void Editor::AddObject(FVector* pos, Gfx* model, float scale, CollisionType coll
void Editor::ClearObjects() {
eGameObjects.clear();
}
}
void Editor::SelectObjectFromSceneExplorer(GameObject* object) {
eObjectPicker._selected = object;
eObjectPicker.eGizmo.Enabled = true;
eObjectPicker.eGizmo.EnableNoCursor(object);
}