From 0caf53c48d0423549faa050e3e2f147e49bdb476 Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Sat, 30 Nov 2024 22:46:44 -0600 Subject: [PATCH] Added support for current XML factories --- src/port/Engine.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index d9e420bf7..59d76cfb9 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -86,10 +86,17 @@ GameEngine::GameEngine() { "Texture", static_cast(LUS::ResourceType::Texture), 0); loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_BINARY, "Texture", static_cast(LUS::ResourceType::Texture), 1); + loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_BINARY, "Vertex", static_cast(LUS::ResourceType::Vertex), 0); + loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_XML, + "Vertex", static_cast(LUS::ResourceType::Vertex), 0); + loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_BINARY, "DisplayList", static_cast(LUS::ResourceType::DisplayList), 0); + loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_XML, + "DisplayList", static_cast(LUS::ResourceType::DisplayList), 0); + loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_BINARY, "Matrix", static_cast(LUS::ResourceType::Matrix), 0); loader->RegisterResourceFactory(std::make_shared(), RESOURCE_FORMAT_BINARY,