diff --git a/src/render_objects.c b/src/render_objects.c index e97e9ea1c..3211d0f9b 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -2630,7 +2630,7 @@ void draw_simplified_lap_count(s32 playerId) { void func_8004E800(s32 playerId) { // @port: Tag the transform. - FrameInterpolation_RecordOpenChild("Player place HUD", playerId << 8); + FrameInterpolation_RecordOpenChild("Player place HUD", playerId); if (playerHUD[playerId].unk_81 != 0) { if (playerHUD[playerId].lapCount != 3) { func_8004A384(playerHUD[playerId].rankX + playerHUD[playerId].slideRankX,