Matches and m2c refreshing for code_80057C60 (#266)

* Matches and m2c refreshing for code_80057C60

* Convert some Vtx's into a Mtx

Based on the usage of D_0D008E98, it seems like it should be a
 Mtx. So this commit changes some Vtx's into a Mtx

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
This commit is contained in:
Tyler McGavran
2022-10-20 00:00:45 -04:00
committed by GitHub
parent cc4b5bfcd2
commit 1483ddaa03
17 changed files with 4038 additions and 6158 deletions
+23 -2
View File
@@ -91,14 +91,29 @@ void func_8005D794(Player*, UnkPlayerStruct258*, f32, f32, f32, s8, s8);
void func_8005D7D8(UnkPlayerStruct258*, s8, f32);
void func_8005D800(UnkPlayerStruct258*, s32, s16);
void func_8005D82C(UnkPlayerStruct258*, s32, s16);
void func_8005D898(Player*, s16, s8, s8);
void func_8005D898(Player*, s16, s32, s8, s8);
void func_8005DA30(Player*, s16, s32, s8, s8);
void func_8005DAD0();
void func_8005DAD8(UnkPlayerStruct258*, s16, s16, s16);
void func_80060BCC(Player*, s16, s32, s32);
void func_80060F50(Player*, s16, s8, s8);
void func_80061094(Player*, s16, s8, s8);
void func_80061130(Player*, s16, s8, s8);
void func_80061130(Player*, s16, s32, s8, s8);
void func_80061224(Player*, s16, s32, s8, s8);
void func_800612F8(Player*, s32, s32, s32);
void func_80061430(Player*, s32, s32, s32);
void func_800615AC(Player*, s16, s32, s32);
void func_80061754(Player*, s16, s32, s32, s32);
void func_8006199C(Player*, s16, s32, s8, s8);
void func_80061A34(Player*, s16, s32, s32);
void func_80061D4C(Player*, s16, s32, s32);
void func_80061EF4(Player*, s16, s32, s32);
void func_800621BC(Player*, s16, s32, s8);
void func_80062484(Player*, UnkPlayerStruct258*, s32);
void func_800624D8(Player*, s32, s32, s32);
void func_800628C0(Player*, s8, s8, s8);
void func_80062914(Player*, s8, s8, s8);
void func_80062968(Player*, s8, s8, s8);
@@ -106,6 +121,7 @@ void func_800629BC(Player*, s8, s8, s8);
void func_80062A18(Player*, s8, s8, s8);
void func_80062AA8(Player*, s8, s8, s8);
void func_80062B18(f32*, f32*, f32*, f32, f32, f32, u16, u16);
void func_80062C74(Player*, s16, s32, s32);
void func_80062F98(Player*, s16, s8, s8);
void func_800630C0(Player*, s16, s8, s8);
@@ -116,9 +132,12 @@ void func_800635D4(Player*, s16, s8, s8);
void func_800639DC(Player*, s16, s8, s8);
void func_80063BD4(Player*, s16, s8, s8);
void func_80063D58(Player*, s16, s8, s8);
void func_80063FBC(Player*, s16, s32, s32);
void func_80064184(Player*, s16, s8, s8);
void func_800643A8(Player*, s16, s8, s8);
void func_800644E8(Player*, s16, s32, s32);
void func_80064664(Player*, s16, s32, s32);
void func_800647C8(Player*, s16, s8, s8);
void func_800648E4(Player*, s16, s8, s8);
void func_80064988(Player*, s16, s8, s8);
@@ -132,6 +151,7 @@ void func_80064F88(Player*, s16, s8, s8);
void func_80065030(Player*, s16, s8, s8);
void func_800650FC(Player*, s16, s8, s8);
void func_800651F4(Player*, s16, s8, s8);
void func_800652D4(Vec3f, Vec3s, f32);
void func_800658A0(Player*, s8, s16, s8);
void func_80066998(Player*, s8, s16, s8);
@@ -199,6 +219,7 @@ extern u8 D_801658FF;
extern struct Controller *gControllerOne;
extern s32 D_8018D214;
extern s32 D_8018D2C8[];
extern uintptr_t D_8018D48C; // Some kind of pointer to some decoded texture(s)
extern u16 gPlayerBalloonStatus[8][3]; // D_8018D5F0
extern s16 gPlayerBalloonCount[]; // D_8018D8C0