diff --git a/Game_8cpp.html b/Game_8cpp.html index 9a819662f..174ef84b8 100644 --- a/Game_8cpp.html +++ b/Game_8cpp.html @@ -2146,7 +2146,7 @@ Here is the caller graph for this function:
If you are familiar with oot or sm64 prepare to be very disappointed. Both games split actors into separate files. In an unorderly fashion, mk64 appears to place all actors in the same file save for the odd exception.
Example actor setup based on update_course_actors
Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize
Thwomp OObject
diff --git a/code__80281780_8c.html b/code__80281780_8c.html index 1b3286697..bd6e3779d 100644 --- a/code__80281780_8c.html +++ b/code__80281780_8c.html @@ -194,7 +194,7 @@ VariablesActor related code resides in
Navigation of the map select course menu screen
-On input skip logo screen
-Navigation of the map select course menu screen
-is it possible to remove them somehow?
-is it possible to remove them somehow?
+Make shadow size bigger if thwomp is scaled up
+Make shadow size bigger if thwomp is scaled up
make adjustable properties for squishSize and boundingBoxSize